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authorIago Toral Quiroga <[email protected]>2017-02-14 11:32:18 +0100
committerJason Ekstrand <[email protected]>2017-02-14 08:16:52 -0800
commit5c6eaa1421bd6f95437f00629c09b8ddf7c39ed8 (patch)
tree740ae8ad25320353920a4c44996ace09ee6ec5cf
parent2c3091858164a1941e75205a823eb6d83b4468ae (diff)
nir/spirv: do not require a format with images that are not sampled
As soon as we support shaderStorageImageWriteWithoutFormat we can see write-only images (sampled == 2) that don't have a format specified. Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r--src/compiler/spirv/spirv_to_nir.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c
index 416e12a4953..db3a19fb49e 100644
--- a/src/compiler/spirv/spirv_to_nir.c
+++ b/src/compiler/spirv/spirv_to_nir.c
@@ -874,8 +874,6 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
val->type->type = glsl_sampler_type(dim, is_shadow, is_array,
glsl_get_base_type(sampled_type));
} else if (sampled == 2) {
- assert((dim == GLSL_SAMPLER_DIM_SUBPASS ||
- dim == GLSL_SAMPLER_DIM_SUBPASS_MS) || format);
assert(!is_shadow);
val->type->type = glsl_image_type(dim, is_array,
glsl_get_base_type(sampled_type));