diff options
author | Iago Toral Quiroga <[email protected]> | 2016-06-17 12:19:35 +0200 |
---|---|---|
committer | Samuel Iglesias Gonsálvez <[email protected]> | 2017-01-03 11:26:50 +0100 |
commit | 54b998e0e488189307d2614fe56a3b78b442d316 (patch) | |
tree | 6aefd7abd6b2596e6b2fee847270a9ff556b3d43 | |
parent | 6979e5a41241993b9e7bedea80f29fb43d96aa47 (diff) |
i965/vec4: add VEC4_OPCODE_SET_{LOW,HIGH}_32BIT opcodes
These opcodes will set the low/high 32-bit in each 64-bit data element
using Align1 mode. We will use this to implement packDouble2x32.
We use Align1 mode because in order to implement this in Align16 mode
we would need to use 32-bit logical swizzles (XZ for low, YW for high),
but the IR works in terms of 64-bit logical swizzles for DF operands
all the way up to codegen.
v2:
- use suboffset() instead of get_element_ud()
- no need to set the width on the dst
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_defines.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.cpp | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4.cpp | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_generator.cpp | 25 |
4 files changed, 35 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 6c981cc5518..4314c4c03e0 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -1102,6 +1102,8 @@ enum opcode { VEC4_OPCODE_FLOAT_TO_DOUBLE, VEC4_OPCODE_PICK_LOW_32BIT, VEC4_OPCODE_PICK_HIGH_32BIT, + VEC4_OPCODE_SET_LOW_32BIT, + VEC4_OPCODE_SET_HIGH_32BIT, FS_OPCODE_DDX_COARSE, FS_OPCODE_DDX_FINE, diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index bea65050211..a919ae4e034 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -330,6 +330,10 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op) return "pick_low_32bit"; case VEC4_OPCODE_PICK_HIGH_32BIT: return "pick_high_32bit"; + case VEC4_OPCODE_SET_LOW_32BIT: + return "set_low_32bit"; + case VEC4_OPCODE_SET_HIGH_32BIT: + return "set_high_32bit"; case FS_OPCODE_DDX_COARSE: return "ddx_coarse"; diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index d70b8db244e..a013d38f1ba 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -257,6 +257,8 @@ vec4_instruction::can_do_writemask(const struct gen_device_info *devinfo) case VEC4_OPCODE_FLOAT_TO_DOUBLE: case VEC4_OPCODE_PICK_LOW_32BIT: case VEC4_OPCODE_PICK_HIGH_32BIT: + case VEC4_OPCODE_SET_LOW_32BIT: + case VEC4_OPCODE_SET_HIGH_32BIT: case VS_OPCODE_PULL_CONSTANT_LOAD: case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7: case VS_OPCODE_SET_SIMD4X2_HEADER_GEN9: @@ -514,6 +516,8 @@ vec4_visitor::opt_reduce_swizzle() case VEC4_OPCODE_DOUBLE_TO_FLOAT: case VEC4_OPCODE_PICK_LOW_32BIT: case VEC4_OPCODE_PICK_HIGH_32BIT: + case VEC4_OPCODE_SET_LOW_32BIT: + case VEC4_OPCODE_SET_HIGH_32BIT: swizzle = brw_swizzle_for_size(4); break; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp index 0a962e05d1e..3039398a64d 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp @@ -1978,6 +1978,31 @@ generate_code(struct brw_codegen *p, break; } + case VEC4_OPCODE_SET_LOW_32BIT: + case VEC4_OPCODE_SET_HIGH_32BIT: { + /* Reads consecutive 32-bit elements from src[0] and writes + * them to the low/high 32-bit of each 64-bit element in dst. + */ + assert(type_sz(src[0].type) == 4); + assert(type_sz(dst.type) == 8); + + brw_set_default_access_mode(p, BRW_ALIGN_1); + + dst = retype(dst, BRW_REGISTER_TYPE_UD); + if (inst->opcode == VEC4_OPCODE_SET_HIGH_32BIT) + dst = suboffset(dst, 1); + dst.hstride = BRW_HORIZONTAL_STRIDE_2; + + src[0] = retype(src[0], BRW_REGISTER_TYPE_UD); + src[0].vstride = BRW_VERTICAL_STRIDE_4; + src[0].width = BRW_WIDTH_4; + src[0].hstride = BRW_HORIZONTAL_STRIDE_1; + brw_MOV(p, dst, src[0]); + + brw_set_default_access_mode(p, BRW_ALIGN_16); + break; + } + case VEC4_OPCODE_PACK_BYTES: { /* Is effectively: * |