diff options
author | Dave Airlie <[email protected]> | 2015-03-10 16:45:18 +1000 |
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committer | Dave Airlie <[email protected]> | 2015-03-10 16:45:45 +1000 |
commit | 4d318b61fc14c7ed550007cb568ff27dbeab1662 (patch) | |
tree | fc9ec4dbc0357f0f78bc20c02e6a341920747e4a | |
parent | e5cd42ed9abadac8be085eea67049dc1e19ade09 (diff) |
mesa/scissor: fix typos in debug names
Just noticed this when working on virgl.
Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r-- | src/mesa/main/scissor.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/scissor.c b/src/mesa/main/scissor.c index 83f39e2a0f9..bc8224c7d23 100644 --- a/src/mesa/main/scissor.c +++ b/src/mesa/main/scissor.c @@ -201,13 +201,13 @@ void GLAPIENTRY _mesa_ScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) { - ScissorIndexed(index, left, bottom, width, height, "glScissorIndexd"); + ScissorIndexed(index, left, bottom, width, height, "glScissorIndexed"); } void GLAPIENTRY _mesa_ScissorIndexedv(GLuint index, const GLint *v) { - ScissorIndexed(index, v[0], v[1], v[2], v[3], "glScissorIndexdv"); + ScissorIndexed(index, v[0], v[1], v[2], v[3], "glScissorIndexedv"); } /** |