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authorRhys Perry <[email protected]>2020-01-02 14:57:02 +0000
committerMarge Bot <[email protected]>2020-01-29 18:02:27 +0000
commit4537b9741014fbd40b9ed5d98a658031997851aa (patch)
treebd036a47364fedefdef46e4675792a1955ca3c5e
parent521525fc0a3b9008e70841542ad6e3db4b1ea4d6 (diff)
aco: don't update demand in add_coupling_code() for loop headers
We don't need to update it since it won't be used later. Signed-off-by: Rhys Perry <[email protected]> Reviewed-by: Daniel Schürmann <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3257>
-rw-r--r--src/amd/compiler/aco_spill.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/amd/compiler/aco_spill.cpp b/src/amd/compiler/aco_spill.cpp
index 576b8e02aea..4179a775388 100644
--- a/src/amd/compiler/aco_spill.cpp
+++ b/src/amd/compiler/aco_spill.cpp
@@ -989,8 +989,11 @@ void add_coupling_code(spill_ctx& ctx, Block* block, unsigned block_idx)
idx++;
}
- ctx.register_demand[block->index].erase(ctx.register_demand[block->index].begin(), ctx.register_demand[block->index].begin() + idx);
- ctx.register_demand[block->index].insert(ctx.register_demand[block->index].begin(), instructions.size(), RegisterDemand());
+ if (!ctx.processed[block_idx]) {
+ assert(!(block->kind & block_kind_loop_header));
+ ctx.register_demand[block->index].erase(ctx.register_demand[block->index].begin(), ctx.register_demand[block->index].begin() + idx);
+ ctx.register_demand[block->index].insert(ctx.register_demand[block->index].begin(), instructions.size(), RegisterDemand());
+ }
std::vector<aco_ptr<Instruction>>::iterator start = std::next(block->instructions.begin(), idx);
instructions.insert(instructions.end(), std::move_iterator<std::vector<aco_ptr<Instruction>>::iterator>(start),
@@ -1001,6 +1004,8 @@ void add_coupling_code(spill_ctx& ctx, Block* block, unsigned block_idx)
void process_block(spill_ctx& ctx, unsigned block_idx, Block* block,
std::map<Temp, uint32_t> &current_spills, RegisterDemand spilled_registers)
{
+ assert(!ctx.processed[block_idx]);
+
std::vector<std::map<Temp, uint32_t>> local_next_use_distance;
std::vector<aco_ptr<Instruction>> instructions;
unsigned idx = 0;
@@ -1145,7 +1150,6 @@ void process_block(spill_ctx& ctx, unsigned block_idx, Block* block,
void spill_block(spill_ctx& ctx, unsigned block_idx)
{
Block* block = &ctx.program->blocks[block_idx];
- ctx.processed[block_idx] = true;
/* determine set of variables which are spilled at the beginning of the block */
RegisterDemand spilled_registers = init_live_in_vars(ctx, block, block_idx);
@@ -1182,6 +1186,8 @@ void spill_block(spill_ctx& ctx, unsigned block_idx)
else
ctx.spills_exit[block_idx].insert(current_spills.begin(), current_spills.end());
+ ctx.processed[block_idx] = true;
+
/* check if the next block leaves the current loop */
if (block->loop_nest_depth == 0 || ctx.program->blocks[block_idx + 1].loop_nest_depth >= block->loop_nest_depth)
return;