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authorScott Moreau <[email protected]>2010-02-02 11:59:53 -0700
committerCorbin Simpson <[email protected]>2010-02-02 11:52:17 -0800
commit3fedfc71289875de7e8381fb298aa26cee8d1822 (patch)
treea4c71d7d867b1e1602287a6a88287089d039829c
parent88593fff492e345b28720067ce0aadb988e86a28 (diff)
Track frag shader changes introduced by commit 4769566500be1a53dd9b4cc1a613aef439a0e3d8
Signed-off-by: Corbin Simpson <[email protected]>
-rw-r--r--src/mesa/drivers/dri/r300/r300_blit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c
index e24c7955d4b..54ac2510e7a 100644
--- a/src/mesa/drivers/dri/r300/r300_blit.c
+++ b/src/mesa/drivers/dri/r300/r300_blit.c
@@ -114,7 +114,7 @@ static void create_fragment_program(struct r300_context *r300)
inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW;
compiler.Base.Program.InputsRead = (1 << FRAG_ATTRIB_TEX0);
- compiler.OutputColor = FRAG_RESULT_COLOR;
+ compiler.OutputColor[0] = FRAG_RESULT_COLOR;
compiler.OutputDepth = FRAG_RESULT_DEPTH;
compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515);
compiler.code = &r300->blit.fp_code;