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authorSamuel Pitoiset <[email protected]>2017-04-21 10:42:12 +0200
committerSamuel Pitoiset <[email protected]>2017-04-21 19:33:42 +0200
commit362d9de29ce18eff404a9e5fb23d0c7d98827f71 (patch)
treee73735cf3450adac28cd66ff0c39dffcbb44d689
parent87be9faa7811e77471b5bf2964e484bb9de84883 (diff)
glsl: simplify glsl_type::is_integer_32_64()
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
-rw-r--r--src/compiler/glsl_types.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index b98ce66c48d..403663f7b87 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -491,8 +491,7 @@ struct glsl_type {
*/
bool is_integer_32_64() const
{
- return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT) ||
- (base_type == GLSL_TYPE_UINT64) || (base_type == GLSL_TYPE_INT64);
+ return is_integer() || is_integer_64();
}
/**