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authorKenneth Graunke <[email protected]>2016-04-29 14:40:26 -0700
committerKenneth Graunke <[email protected]>2016-05-15 23:59:20 -0700
commit329fe93210ce8f603f831ebd8431786d12cd1057 (patch)
treeede5b4b2a66fe4cce14aa0e3204e7feea0533351
parent3bf27a9a002fd5c23937e4e34aff35c94824008f (diff)
glsl: Consolidate duplicate copies of constant folding.
We could probably clean this up more (maybe make it a method), but at least there's only one copy of this code now, and that's a start. No change in shader-db. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/compiler/glsl/ir_optimization.h2
-rw-r--r--src/compiler/glsl/opt_constant_folding.cpp20
-rw-r--r--src/compiler/glsl/opt_constant_propagation.cpp29
3 files changed, 19 insertions, 32 deletions
diff --git a/src/compiler/glsl/ir_optimization.h b/src/compiler/glsl/ir_optimization.h
index f9599a39ff5..5fc27409a05 100644
--- a/src/compiler/glsl/ir_optimization.h
+++ b/src/compiler/glsl/ir_optimization.h
@@ -73,6 +73,8 @@ bool do_common_optimization(exec_list *ir, bool linked,
const struct gl_shader_compiler_options *options,
bool native_integers);
+bool ir_constant_fold(ir_rvalue **rvalue);
+
bool do_rebalance_tree(exec_list *instructions);
bool do_algebraic(exec_list *instructions, bool native_integers,
const struct gl_shader_compiler_options *options);
diff --git a/src/compiler/glsl/opt_constant_folding.cpp b/src/compiler/glsl/opt_constant_folding.cpp
index de13c9e068e..0ea53a5ed1b 100644
--- a/src/compiler/glsl/opt_constant_folding.cpp
+++ b/src/compiler/glsl/opt_constant_folding.cpp
@@ -61,11 +61,11 @@ public:
} /* unnamed namespace */
-void
-ir_constant_folding_visitor::handle_rvalue(ir_rvalue **rvalue)
+bool
+ir_constant_fold(ir_rvalue **rvalue)
{
if (*rvalue == NULL || (*rvalue)->ir_type == ir_type_constant)
- return;
+ return false;
/* Note that we do rvalue visitoring on leaving. So if an
* expression has a non-constant operand, no need to go looking
@@ -76,20 +76,28 @@ ir_constant_folding_visitor::handle_rvalue(ir_rvalue **rvalue)
if (expr) {
for (unsigned int i = 0; i < expr->get_num_operands(); i++) {
if (!expr->operands[i]->as_constant())
- return;
+ return false;
}
}
/* Ditto for swizzles. */
ir_swizzle *swiz = (*rvalue)->as_swizzle();
if (swiz && !swiz->val->as_constant())
- return;
+ return false;
ir_constant *constant = (*rvalue)->constant_expression_value();
if (constant) {
*rvalue = constant;
- this->progress = true;
+ return true;
}
+ return false;
+}
+
+void
+ir_constant_folding_visitor::handle_rvalue(ir_rvalue **rvalue)
+{
+ if (ir_constant_fold(rvalue))
+ this->progress = true;
}
ir_visitor_status
diff --git a/src/compiler/glsl/opt_constant_propagation.cpp b/src/compiler/glsl/opt_constant_propagation.cpp
index 4764d16de6d..4b82bd13f9f 100644
--- a/src/compiler/glsl/opt_constant_propagation.cpp
+++ b/src/compiler/glsl/opt_constant_propagation.cpp
@@ -136,33 +136,10 @@ public:
void
-ir_constant_propagation_visitor::constant_folding(ir_rvalue **rvalue) {
-
- if (*rvalue == NULL || (*rvalue)->ir_type == ir_type_constant)
- return;
-
- /* Note that we visit rvalues one leaving. So if an expression has a
- * non-constant operand, no need to go looking down it to find if it's
- * constant. This cuts the time of this pass down drastically.
- */
- ir_expression *expr = (*rvalue)->as_expression();
- if (expr) {
- for (unsigned int i = 0; i < expr->get_num_operands(); i++) {
- if (!expr->operands[i]->as_constant())
- return;
- }
- }
-
- /* Ditto for swizzles. */
- ir_swizzle *swiz = (*rvalue)->as_swizzle();
- if (swiz && !swiz->val->as_constant())
- return;
-
- ir_constant *constant = (*rvalue)->constant_expression_value();
- if (constant) {
- *rvalue = constant;
+ir_constant_propagation_visitor::constant_folding(ir_rvalue **rvalue)
+{
+ if (ir_constant_fold(rvalue))
this->progress = true;
- }
}
void