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authorIlia Mirkin <[email protected]>2015-05-25 21:12:46 -0400
committerEmil Velikov <[email protected]>2015-06-03 11:53:04 +0100
commit23c0c94ac36945c08ec21db8fa2b4e36d137320f (patch)
tree9075ddb60fd49cb3851de2e8809898e4fe71aa51
parentefaf906415f1cc9cf123cd89dd346c35d327d26b (diff)
nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM
Instead of always having it in the data, let the bo placement decide it. This fixes glxgears with swtnl forced on. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Ben Skeggs <[email protected]> Cc: "10.5 10.6" <[email protected]> (cherry picked from commit fdad7dfbdae07b9273fc8f57e63258dbe542c9b5)
-rw-r--r--src/gallium/drivers/nouveau/nv30/nv30_draw.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_draw.c b/src/gallium/drivers/nouveau/nv30/nv30_draw.c
index de8cde212fb..4fcc4340b23 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_draw.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_draw.c
@@ -127,7 +127,7 @@ nv30_render_draw_elements(struct vbuf_render *render,
for (i = 0; i < r->vertex_info.num_attribs; i++) {
PUSH_RESRC(push, NV30_3D(VTXBUF(i)), BUFCTX_VTXTMP,
nv04_resource(r->buffer), r->offset + r->vtxptr[i],
- NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, 0);
+ NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, NV30_3D_VTXBUF_DMA1);
}
if (!nv30_state_validate(nv30, FALSE))
@@ -172,7 +172,7 @@ nv30_render_draw_arrays(struct vbuf_render *render, unsigned start, uint nr)
for (i = 0; i < r->vertex_info.num_attribs; i++) {
PUSH_RESRC(push, NV30_3D(VTXBUF(i)), BUFCTX_VTXTMP,
nv04_resource(r->buffer), r->offset + r->vtxptr[i],
- NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, 0);
+ NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, NV30_3D_VTXBUF_DMA1);
}
if (!nv30_state_validate(nv30, FALSE))
@@ -245,7 +245,7 @@ vroute_add(struct nv30_render *r, uint attrib, uint sem, uint *idx)
format = draw_translate_vinfo_format(emit);
r->vtxfmt[attrib] = nv30_vtxfmt(pscreen, format)->hw;
- r->vtxptr[attrib] = vinfo->size | NV30_3D_VTXBUF_DMA1;
+ r->vtxptr[attrib] = vinfo->size;
vinfo->size += draw_translate_vinfo_size(emit);
if (nv30_screen(pscreen)->eng3d->oclass < NV40_3D_CLASS) {