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authorGrazvydas Ignotas <[email protected]>2018-01-22 15:41:00 -0700
committerBrian Paul <[email protected]>2018-01-23 11:04:07 -0700
commit224fd17e1ef5173f4406bdbcfd9434c3e0c38b22 (patch)
tree3061f401cd9203205372a176e4a91032f10ea91c
parent08085df3132fc7283b2a181221d748e6e4607812 (diff)
winsys/svga: check correct member after create
.mob_fenced was already checked, probably a copy-paste bug. Found by Coccinelle. Signed-off-by: Grazvydas Ignotas <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/gallium/winsys/svga/drm/vmw_screen_pools.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/winsys/svga/drm/vmw_screen_pools.c b/src/gallium/winsys/svga/drm/vmw_screen_pools.c
index 48c95e5069e..29cdc69e285 100644
--- a/src/gallium/winsys/svga/drm/vmw_screen_pools.c
+++ b/src/gallium/winsys/svga/drm/vmw_screen_pools.c
@@ -150,7 +150,7 @@ vmw_mob_pools_init(struct vmw_winsys_screen *vws)
vws->pools.mob_shader_slab_fenced =
simple_fenced_bufmgr_create(vws->pools.mob_shader_slab,
vws->fence_ops);
- if(!vws->pools.mob_fenced)
+ if(!vws->pools.mob_shader_slab_fenced)
goto out_no_mob_shader_slab_fenced;
return TRUE;