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authorKenneth Graunke <[email protected]>2012-11-17 20:51:42 -0800
committerKenneth Graunke <[email protected]>2012-11-19 11:49:04 -0800
commit1f74a5b3ccb416feb753c5e8feb9531228179743 (patch)
tree994dc34fcacd621fdb2bafd6d08e904b6d77e1c6
parentbbda7d65a9a71c41eb8dfe7aa3f4fce8c15ebbca (diff)
mesa: Mark GetBufferParameteri64v as implemented.
Apparently this was accidentally marked as unimplemented, and thus not put in the dispatch table. Fixes 7 es3conform tests: - copy_buffer_parameters - copy_buffer_data - copy_buffer_usage - pixel_buffer_object_bind - pixel_buffer_object_parameteriv - pixel_buffer_object_texture_read - pixel_buffer_object_usage v2: Also update the DispatchSanity test for this change. Reviewed-by: Matt Turner <[email protected]>
-rw-r--r--src/mapi/glapi/gen/GL3x.xml3
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp3
2 files changed, 2 insertions, 4 deletions
diff --git a/src/mapi/glapi/gen/GL3x.xml b/src/mapi/glapi/gen/GL3x.xml
index 83b5d499a12..1b7adddfa18 100644
--- a/src/mapi/glapi/gen/GL3x.xml
+++ b/src/mapi/glapi/gen/GL3x.xml
@@ -601,8 +601,7 @@
<param name="data" type="GLint64 *"/>
</function>
- <function name="GetBufferParameteri64v" offset="assign" es2="3.0"
- exec="skip">
+ <function name="GetBufferParameteri64v" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64 *"/>
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 56f0dfb921c..a7c6f8fd928 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -1301,8 +1301,7 @@ const struct function gles3_functions_possible[] = {
{ "glGetActiveUniformBlockiv", 30, -1 },
{ "glGetActiveUniformBlockName", 30, -1 },
{ "glGetActiveUniformsiv", 30, -1 },
- // We have an implementation (added Jan 1 2010, 1fbc7193) but never tested...
- // { "glGetBufferParameteri64v", 30, -1 },
+ { "glGetBufferParameteri64v", 30, -1 },
// We check for the aliased -OES version in GLES 2
// { "glGetBufferPointerv", 30, -1 },
{ "glGetFragDataLocation", 30, -1 },