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authorIan Romanick <[email protected]>2009-04-11 14:02:33 -0700
committerBrian Paul <[email protected]>2009-04-14 14:32:52 -0600
commit153012b29b4f2183a1be6a01eec63e720a192718 (patch)
treec88bc6c9445aa78ccef2ed4d1c816019e496ab86
parentcafea7528052624c8d3e4cd1c5b26a61bf04d1d0 (diff)
DRI2: Don't fault on NULL DrawBuffer
It is possible for ctx->DrawBuffer to be NULL, so don't fault when that happens. This change is not being committed to master because it doesn't appear to be necessary there. Signed-off-by: Ian Romanick <[email protected]> Cherry picked from mesa_7_4_branch, commit 49e0c74ddd91900fc4effb6d305d56e0563b456d
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index f1249f7635a..90964df3553 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -321,7 +321,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
static void
intelDrawBuffer(GLcontext * ctx, GLenum mode)
{
- if (ctx->DrawBuffer->Name == 0) {
+ if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
struct intel_context *const intel = intel_context(ctx);
intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT);