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authorJason Ekstrand <[email protected]>2016-02-16 07:43:21 -0800
committerJason Ekstrand <[email protected]>2016-02-16 07:43:21 -0800
commit0a3324e66c34f9160a11d6ebc908f8b67e8cfbb9 (patch)
treefc138500b84bbf57af58e8a52824101f09635133
parenta3672a241b61ed33ebcb5f4114436c9311f748c3 (diff)
anv: Pull Khronos stuff from the README
-rw-r--r--README.intel-vulkan.txt9
1 files changed, 1 insertions, 8 deletions
diff --git a/README.intel-vulkan.txt b/README.intel-vulkan.txt
index 266ad535c76..4bd4231408c 100644
--- a/README.intel-vulkan.txt
+++ b/README.intel-vulkan.txt
@@ -6,14 +6,7 @@ Intro
=====
The Open Source Technology Center 3D graphics team at Intel has
been working on a Vulkan implementation based on the Mesa open source
-OpenGL implementation. At this point we're ready to share what we have
-with our Khronos friends, in the hope that an early preview will be
-useful.
-
-When the Vulkan specification goes public, we will continue the work
-in the Mesa public git repository, but in the interim we will share
-our progress on the 'vulkan' branch in the 'mesa' repository in
-Khronos gitlab.
+OpenGL implementation.
The Mesa project source and our driver implementation is under the MIT
license [1], but is also covered by the Khronos IP framework as it