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authorEric Anholt <[email protected]>2013-01-23 15:22:57 -0800
committerEric Anholt <[email protected]>2013-02-11 13:14:51 -0800
commit016928b163634aece5a3e911dde6b643d491f025 (patch)
treee5aba7d9841b3cf5bc83790b1e1612657ae9fffd
parentcb6470775c0139323bf889d2df2facdbc06a2b09 (diff)
i965: Fix indentation of index buffer rebase code.
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index ed3b37864ad..e7f45ada482 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -808,17 +808,17 @@ static void brw_upload_indices(struct brw_context *brw)
* rebase it into a temporary.
*/
if ((ib_type_size - 1) & offset) {
- GLubyte *map = ctx->Driver.MapBufferRange(ctx,
- offset,
- ib_size,
- GL_MAP_WRITE_BIT,
- bufferobj);
+ GLubyte *map = ctx->Driver.MapBufferRange(ctx,
+ offset,
+ ib_size,
+ GL_MAP_WRITE_BIT,
+ bufferobj);
- intel_upload_data(&brw->intel, map, ib_size, ib_type_size,
- &bo, &offset);
- brw->ib.start_vertex_offset = offset / ib_type_size;
+ intel_upload_data(&brw->intel, map, ib_size, ib_type_size,
+ &bo, &offset);
+ brw->ib.start_vertex_offset = offset / ib_type_size;
- ctx->Driver.UnmapBuffer(ctx, bufferobj);
+ ctx->Driver.UnmapBuffer(ctx, bufferobj);
} else {
/* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading
* the index buffer state when we're just moving the start index