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authorJason Ekstrand <[email protected]>2017-02-28 16:12:22 -0800
committerJason Ekstrand <[email protected]>2017-03-01 16:13:24 -0800
commitf9c9d551eac918375c172ae271eab31779d87a81 (patch)
treee7372b89f924bb83329015b34cb0b3dc62286d0a
parentb97782c364cfc15a8136032805975fd72266d14c (diff)
i965: Move some helpers from brw_context.h to brw_shader.h
Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_compiler.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h16
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.h17
3 files changed, 18 insertions, 16 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.c b/src/mesa/drivers/dri/i965/brw_compiler.c
index f3dafecae04..18ca4446e3e 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.c
+++ b/src/mesa/drivers/dri/i965/brw_compiler.c
@@ -23,6 +23,7 @@
#include "brw_compiler.h"
#include "brw_context.h"
+#include "brw_shader.h"
#include "compiler/nir/nir.h"
#include "main/errors.h"
#include "util/debug.h"
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index c9a931ce05f..eda5c32377a 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -1330,12 +1330,6 @@ key_debug(struct brw_context *brw, const char *name, int a, int b)
void brwInitFragProgFuncs( struct dd_function_table *functions );
-/* Per-thread scratch space is a power-of-two multiple of 1KB. */
-static inline int
-brw_get_scratch_size(int size)
-{
- return MAX2(1024, util_next_power_of_two(size));
-}
void brw_get_scratch_bo(struct brw_context *brw,
drm_intel_bo **scratch_bo, int size);
void brw_alloc_stage_scratch(struct brw_context *brw,
@@ -1358,13 +1352,6 @@ void brw_upload_urb_fence(struct brw_context *brw);
*/
void brw_upload_cs_urb_state(struct brw_context *brw);
-/* brw_fs_reg_allocate.cpp
- */
-void brw_fs_alloc_reg_sets(struct brw_compiler *compiler);
-
-/* brw_vec4_reg_allocate.cpp */
-void brw_vec4_alloc_reg_set(struct brw_compiler *compiler);
-
/* brw_disasm.c */
int brw_disassemble_inst(FILE *file, const struct gen_device_info *devinfo,
struct brw_inst *inst, bool is_compacted);
@@ -1628,9 +1615,6 @@ brw_program_reloc(struct brw_context *brw, uint32_t state_offset,
bool brw_do_cubemap_normalize(struct exec_list *instructions);
-extern const char * const conditional_modifier[16];
-extern const char *const pred_ctrl_align16[16];
-
static inline bool
brw_depth_writes_enabled(const struct brw_context *brw)
{
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h
index 60f498f0ebb..2ec70b496f7 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.h
+++ b/src/mesa/drivers/dri/i965/brw_shader.h
@@ -258,6 +258,23 @@ bool opt_predicated_break(struct backend_shader *s);
extern "C" {
#endif
+/* brw_fs_reg_allocate.cpp */
+void brw_fs_alloc_reg_sets(struct brw_compiler *compiler);
+
+/* brw_vec4_reg_allocate.cpp */
+void brw_vec4_alloc_reg_set(struct brw_compiler *compiler);
+
+/* brw_disasm.c */
+extern const char *const conditional_modifier[16];
+extern const char *const pred_ctrl_align16[16];
+
+/* Per-thread scratch space is a power-of-two multiple of 1KB. */
+static inline int
+brw_get_scratch_size(int size)
+{
+ return MAX2(1024, util_next_power_of_two(size));
+}
+
/**
* Scratch data used when compiling a GLSL geometry shader.
*/