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authorPauli Nieminen <[email protected]>2010-02-02 05:39:28 +0200
committerPauli Nieminen <[email protected]>2010-02-02 05:53:13 +0200
commitedad20fff16a719a37a80fd9605a6d8a0383de13 (patch)
treeb8a14c0ff81d96a7000b57c5508b38745c8c2343
parent565f0cef26d6da49ae58462d0c1f9b832ee71174 (diff)
r200: Fix EXT_fogcoord rendering.
The fogcoord calue was not pushed to GPU because of implicit float to int conversion. Fix is to use float pointer to buffer object so no conversion is done in assigment
-rw-r--r--src/mesa/drivers/dri/r200/r200_maos_arrays.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
index 249c0bbc11d..aecba7f8949 100644
--- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c
+++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
@@ -74,7 +74,7 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos,
GLvoid *data, int stride, int count)
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- uint32_t *out;
+ GLfloat *out;
int i;
int size = 1;
@@ -91,7 +91,7 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos,
aos->count = count;
radeon_bo_map(aos->bo, 1);
- out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
+ out = (GLfloat*)((char*)aos->bo->ptr + aos->offset);
for (i = 0; i < count; i++) {
out[0] = r200ComputeFogBlendFactor( ctx, *(GLfloat *)data );
out++;