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authorBrian Paul <[email protected]>2000-08-29 21:17:38 +0000
committerBrian Paul <[email protected]>2000-08-29 21:17:38 +0000
commite8e20ae5982c71b2142f4b37c3926682e1f96998 (patch)
tree222f56b6bc2b33dc0a72788e5abe96b21240fe42
parent8aee2a3326a5a634df865c50b9f2331744a4c6fc (diff)
changed default Shininess to 6
-rw-r--r--progs/demos/gloss.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/progs/demos/gloss.c b/progs/demos/gloss.c
index ab0e25800b9..228e448594b 100644
--- a/progs/demos/gloss.c
+++ b/progs/demos/gloss.c
@@ -1,4 +1,4 @@
-/* $Id: gloss.c,v 1.4 2000/06/27 17:04:43 brianp Exp $ */
+/* $Id: gloss.c,v 1.5 2000/08/29 21:17:38 brianp Exp $ */
/*
* Specular reflection demo. The specular highlight is modulated by
@@ -46,7 +46,7 @@ static GLfloat DXrot = 1.0, DYrot = 2.5;
static GLfloat Black[4] = { 0, 0, 0, 0 };
static GLfloat White[4] = { 1, 1, 1, 1 };
static GLfloat Diffuse[4] = { .3, .3, 1.0, 1.0 }; /* blue */
-static GLfloat Shininess = 15;
+static GLfloat Shininess = 6;
static GLuint BaseTexture, SpecularTexture;
static GLboolean DoSpecTexture = GL_TRUE;