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authorBrian Paul <[email protected]>2010-03-08 11:34:55 -0700
committerBrian Paul <[email protected]>2010-03-08 11:39:51 -0700
commite1762fb870f86afc4f6bd000b4a1c059d161f10d (patch)
treef0acf028aa3c8e82e2e47742184df1fc48b01c72
parent80dc54e308dfb1fad344272978ff14646995e00a (diff)
softpipe: zero-out entire clear_flags array in sp_tile_cache_flush_clear()
Before, we only cleared the flags for the active tiles (the ones inside the framebuffer bound). The problem is if we later bound a different, larger surface to the tile cache we'd have some stale clear-flags still set (and mistakenly clear some tiles in the new surface). Fixes fd.o bug 26932.
-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c
index 3b30954ac8d..aedfdf1b469 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.c
@@ -299,13 +299,14 @@ sp_tile_cache_flush_clear(struct softpipe_tile_cache *tc)
x, y, TILE_SIZE, TILE_SIZE,
tc->tile.data.color32, 0/*STRIDE*/);
- /* do this? */
- clear_clear_flag(tc->clear_flags, addr);
-
numCleared++;
}
}
}
+
+ /* reset all clear flags to zero */
+ memset(tc->clear_flags, 0, sizeof(tc->clear_flags));
+
#if 0
debug_printf("num cleared: %u\n", numCleared);
#endif