diff options
author | Paul Berry <[email protected]> | 2012-08-15 14:51:56 -0700 |
---|---|---|
committer | Paul Berry <[email protected]> | 2012-09-12 14:44:12 -0700 |
commit | e14b1288ef5b5b6091facaecd42e86f0a8157f28 (patch) | |
tree | 5002cadf76d8abf40284ccc247c8b69af517aa9b | |
parent | 32c7b2769cbe80ff56d1c73c4f9b62f13f577c8d (diff) |
i965/blorp: Change gl_renderbuffer* params to intel_renderbuffer*.
This makes it more convenient for blorp functions to get access to
Intel-specific data inside the renderbuffer objects.
NOTE: This is a candidate for stable release branches.
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 60 |
1 files changed, 32 insertions, 28 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp index 1e49ac5d514..0b2dbe3ee15 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp @@ -112,9 +112,8 @@ clip_or_scissor(bool mirror, GLint &src_x0, GLint &src_x1, GLint &dst_x0, static struct intel_mipmap_tree * -find_miptree(GLbitfield buffer_bit, struct gl_renderbuffer *rb) +find_miptree(GLbitfield buffer_bit, struct intel_renderbuffer *irb) { - struct intel_renderbuffer *irb = intel_renderbuffer(rb); struct intel_mipmap_tree *mt = irb->mt; if (buffer_bit == GL_STENCIL_BUFFER_BIT && mt->stencil_mt) mt = mt->stencil_mt; @@ -141,42 +140,43 @@ brw_blorp_blit_miptrees(struct intel_context *intel, static void do_blorp_blit(struct intel_context *intel, GLbitfield buffer_bit, - struct gl_renderbuffer *src_rb, struct gl_renderbuffer *dst_rb, + struct intel_renderbuffer *src_irb, + struct intel_renderbuffer *dst_irb, GLint srcX0, GLint srcY0, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, bool mirror_x, bool mirror_y) { /* Find source/dst miptrees */ - struct intel_mipmap_tree *src_mt = find_miptree(buffer_bit, src_rb); - struct intel_mipmap_tree *dst_mt = find_miptree(buffer_bit, dst_rb); + struct intel_mipmap_tree *src_mt = find_miptree(buffer_bit, src_irb); + struct intel_mipmap_tree *dst_mt = find_miptree(buffer_bit, dst_irb); /* Get ready to blit. This includes depth resolving the src and dst * buffers if necessary. */ - intel_renderbuffer_resolve_depth(intel, intel_renderbuffer(src_rb)); - intel_renderbuffer_resolve_depth(intel, intel_renderbuffer(dst_rb)); + intel_renderbuffer_resolve_depth(intel, src_irb); + intel_renderbuffer_resolve_depth(intel, dst_irb); /* Do the blit */ brw_blorp_blit_miptrees(intel, src_mt, dst_mt, srcX0, srcY0, dstX0, dstY0, dstX1, dstY1, mirror_x, mirror_y); - intel_renderbuffer_set_needs_hiz_resolve(intel_renderbuffer(dst_rb)); - intel_renderbuffer_set_needs_downsample(intel_renderbuffer(dst_rb)); + intel_renderbuffer_set_needs_hiz_resolve(dst_irb); + intel_renderbuffer_set_needs_downsample(dst_irb); } static bool -formats_match(GLbitfield buffer_bit, struct gl_renderbuffer *src_rb, - struct gl_renderbuffer *dst_rb) +formats_match(GLbitfield buffer_bit, struct intel_renderbuffer *src_irb, + struct intel_renderbuffer *dst_irb) { /* Note: don't just check gl_renderbuffer::Format, because in some cases * multiple gl_formats resolve to the same native type in the miptree (for * example MESA_FORMAT_X8_Z24 and MESA_FORMAT_S8_Z24), and we can blit * between those formats. */ - return find_miptree(buffer_bit, src_rb)->format == - find_miptree(buffer_bit, dst_rb)->format; + return find_miptree(buffer_bit, src_irb)->format == + find_miptree(buffer_bit, dst_irb)->format; } @@ -243,36 +243,40 @@ try_blorp_blit(struct intel_context *intel, } /* Find buffers */ - struct gl_renderbuffer *src_rb; - struct gl_renderbuffer *dst_rb; + struct intel_renderbuffer *src_irb; + struct intel_renderbuffer *dst_irb; switch (buffer_bit) { case GL_COLOR_BUFFER_BIT: - src_rb = read_fb->_ColorReadBuffer; + src_irb = intel_renderbuffer(read_fb->_ColorReadBuffer); for (unsigned i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; ++i) { - dst_rb = ctx->DrawBuffer->_ColorDrawBuffers[i]; - if (dst_rb && !formats_match(buffer_bit, src_rb, dst_rb)) + dst_irb = intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i]); + if (dst_irb && !formats_match(buffer_bit, src_irb, dst_irb)) return false; } for (unsigned i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; ++i) { - dst_rb = ctx->DrawBuffer->_ColorDrawBuffers[i]; - do_blorp_blit(intel, buffer_bit, src_rb, dst_rb, srcX0, srcY0, + dst_irb = intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i]); + do_blorp_blit(intel, buffer_bit, src_irb, dst_irb, srcX0, srcY0, dstX0, dstY0, dstX1, dstY1, mirror_x, mirror_y); } break; case GL_DEPTH_BUFFER_BIT: - src_rb = read_fb->Attachment[BUFFER_DEPTH].Renderbuffer; - dst_rb = draw_fb->Attachment[BUFFER_DEPTH].Renderbuffer; - if (!formats_match(buffer_bit, src_rb, dst_rb)) + src_irb = + intel_renderbuffer(read_fb->Attachment[BUFFER_DEPTH].Renderbuffer); + dst_irb = + intel_renderbuffer(draw_fb->Attachment[BUFFER_DEPTH].Renderbuffer); + if (!formats_match(buffer_bit, src_irb, dst_irb)) return false; - do_blorp_blit(intel, buffer_bit, src_rb, dst_rb, srcX0, srcY0, + do_blorp_blit(intel, buffer_bit, src_irb, dst_irb, srcX0, srcY0, dstX0, dstY0, dstX1, dstY1, mirror_x, mirror_y); break; case GL_STENCIL_BUFFER_BIT: - src_rb = read_fb->Attachment[BUFFER_STENCIL].Renderbuffer; - dst_rb = draw_fb->Attachment[BUFFER_STENCIL].Renderbuffer; - if (!formats_match(buffer_bit, src_rb, dst_rb)) + src_irb = + intel_renderbuffer(read_fb->Attachment[BUFFER_STENCIL].Renderbuffer); + dst_irb = + intel_renderbuffer(draw_fb->Attachment[BUFFER_STENCIL].Renderbuffer); + if (!formats_match(buffer_bit, src_irb, dst_irb)) return false; - do_blorp_blit(intel, buffer_bit, src_rb, dst_rb, srcX0, srcY0, + do_blorp_blit(intel, buffer_bit, src_irb, dst_irb, srcX0, srcY0, dstX0, dstY0, dstX1, dstY1, mirror_x, mirror_y); break; default: |