diff options
author | Marek Olšák <[email protected]> | 2017-06-07 22:29:10 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2017-06-12 18:24:37 +0200 |
commit | c5033818644b01728ba551e2e043892444878b39 (patch) | |
tree | 5b7b7a9bb3374b9938f8bfbadff165ccce4b1531 | |
parent | 3d8259194de92a6b690ca522b48bdd0108b07a02 (diff) |
radeonsi: get rid of more compressed_colortex_mask names
Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r-- | src/gallium/drivers/radeonsi/si_blit.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_descriptors.c | 28 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.h | 2 |
4 files changed, 18 insertions, 18 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index 74bc2e9a51a..524b20a04b5 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -655,11 +655,11 @@ static void si_decompress_textures(struct si_context *sctx, unsigned shader_mask compressed_colortex_counter = p_atomic_read(&sctx->screen->b.compressed_colortex_counter); if (compressed_colortex_counter != sctx->b.last_compressed_colortex_counter) { sctx->b.last_compressed_colortex_counter = compressed_colortex_counter; - si_update_compressed_colortex_masks(sctx); + si_update_needs_color_decompress_masks(sctx); } /* Decompress color & depth textures if needed. */ - mask = sctx->compressed_tex_shader_mask & shader_mask; + mask = sctx->shader_needs_decompress_mask & shader_mask; while (mask) { unsigned i = u_bit_scan(&mask); diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index 0e8606f2bb3..b04d108a543 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -567,8 +567,8 @@ static bool depth_needs_decompression(struct r600_texture *rtex, !r600_can_sample_zs(rtex, sview->is_stencil_sampler)); } -static void si_update_compressed_tex_shader_mask(struct si_context *sctx, - unsigned shader) +static void si_update_shader_needs_decompress_mask(struct si_context *sctx, + unsigned shader) { struct si_textures_info *samplers = &sctx->samplers[shader]; unsigned shader_bit = 1 << shader; @@ -576,9 +576,9 @@ static void si_update_compressed_tex_shader_mask(struct si_context *sctx, if (samplers->needs_depth_decompress_mask || samplers->needs_color_decompress_mask || sctx->images[shader].needs_color_decompress_mask) - sctx->compressed_tex_shader_mask |= shader_bit; + sctx->shader_needs_decompress_mask |= shader_bit; else - sctx->compressed_tex_shader_mask &= ~shader_bit; + sctx->shader_needs_decompress_mask &= ~shader_bit; } static void si_set_sampler_views(struct pipe_context *ctx, @@ -630,11 +630,11 @@ static void si_set_sampler_views(struct pipe_context *ctx, } } - si_update_compressed_tex_shader_mask(sctx, shader); + si_update_shader_needs_decompress_mask(sctx, shader); } static void -si_samplers_update_compressed_colortex_mask(struct si_textures_info *samplers) +si_samplers_update_needs_color_decompress_mask(struct si_textures_info *samplers) { unsigned mask = samplers->views.enabled_mask; @@ -854,11 +854,11 @@ si_set_shader_images(struct pipe_context *pipe, si_set_shader_image(ctx, shader, slot, NULL, false); } - si_update_compressed_tex_shader_mask(ctx, shader); + si_update_shader_needs_decompress_mask(ctx, shader); } static void -si_images_update_compressed_colortex_mask(struct si_images_info *images) +si_images_update_needs_color_decompress_mask(struct si_images_info *images) { unsigned mask = images->enabled_mask; @@ -1577,14 +1577,14 @@ static void si_set_polygon_stipple(struct pipe_context *ctx, /* CMASK can be enabled (for fast clear) and disabled (for texture export) * while the texture is bound, possibly by a different context. In that case, - * call this function to update compressed_colortex_masks. + * call this function to update needs_*_decompress_masks. */ -void si_update_compressed_colortex_masks(struct si_context *sctx) +void si_update_needs_color_decompress_masks(struct si_context *sctx) { for (int i = 0; i < SI_NUM_SHADERS; ++i) { - si_samplers_update_compressed_colortex_mask(&sctx->samplers[i]); - si_images_update_compressed_colortex_mask(&sctx->images[i]); - si_update_compressed_tex_shader_mask(sctx, i); + si_samplers_update_needs_color_decompress_mask(&sctx->samplers[i]); + si_images_update_needs_color_decompress_mask(&sctx->images[i]); + si_update_shader_needs_decompress_mask(sctx, i); } } @@ -1823,7 +1823,7 @@ void si_update_all_texture_descriptors(struct si_context *sctx) samplers->views[i], true); } - si_update_compressed_tex_shader_mask(sctx, shader); + si_update_shader_needs_decompress_mask(sctx, shader); } } diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index b5c77973cce..0aaec797ac9 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -300,7 +300,7 @@ struct si_context { struct si_descriptors descriptors[SI_NUM_DESCS]; unsigned descriptors_dirty; unsigned shader_pointers_dirty; - unsigned compressed_tex_shader_mask; + unsigned shader_needs_decompress_mask; struct si_buffer_resources rw_buffers; struct si_buffer_resources const_and_shader_buffers[SI_NUM_SHADERS]; struct si_textures_info samplers[SI_NUM_SHADERS]; diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h index 4da51be3eaf..390e16fa1eb 100644 --- a/src/gallium/drivers/radeonsi/si_state.h +++ b/src/gallium/drivers/radeonsi/si_state.h @@ -326,7 +326,7 @@ void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuf const uint8_t *ptr, unsigned size, uint32_t *const_offset); void si_update_all_texture_descriptors(struct si_context *sctx); void si_shader_change_notify(struct si_context *sctx); -void si_update_compressed_colortex_masks(struct si_context *sctx); +void si_update_needs_color_decompress_masks(struct si_context *sctx); void si_emit_graphics_shader_userdata(struct si_context *sctx, struct r600_atom *atom); void si_emit_compute_shader_userdata(struct si_context *sctx); |