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authorJose Fonseca <[email protected]>2015-06-23 12:18:06 +0100
committerJose Fonseca <[email protected]>2015-06-23 12:19:52 +0100
commitbe5f71d4a52c9ef72f63bb6c339fe0110f2027af (patch)
treea05819eb92806bf9b678f8c957d2a9a88727549c
parent634cfb9a458bcc1051b60ab13bd12e17bba0f71b (diff)
draw,tgsi: Assume TGSI_PROPERTY_GS_INVOCATIONS default of 1.
If the shader doesn't specify number of invocations, assume one. This fixes geometry shaders on state trackers other than Mesa (and probably graw tests too.) Trivial.
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_scan.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c
index 711413cdaf6..7523baf4ce0 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_scan.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c
@@ -62,6 +62,7 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
info->file_max[i] = -1;
for (i = 0; i < Elements(info->const_file_max); i++)
info->const_file_max[i] = -1;
+ info->properties[TGSI_PROPERTY_GS_INVOCATIONS] = 1;
/**
** Setup to begin parsing input shader