diff options
author | Kenneth Graunke <[email protected]> | 2015-06-29 22:50:28 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2015-10-21 14:27:54 -0700 |
commit | b3ebf03b8406f9f1cd215b98ebdd3fc751f73559 (patch) | |
tree | 11c91cf1315c9fa454326595ac2595c10e5c793c | |
parent | 55dfd39b5f18f820694cad74ce40a3e0d3d6a0c4 (diff) |
i965: Add a fs_visitor constructor that takes a brw_gs_compile.
Unlike the vs/wm structs, brw_gs_compile is actually useful: it contains
the input VUE map and information about the control data headers.
Passing this in allows us to share that code in brw_gs.c, and calculate
them before deciding on vec4 vs. scalar mode, as it's independent of
that choice.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.h | 11 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 31 |
2 files changed, 39 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index f4d2e14b821..50e98becf03 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -62,6 +62,8 @@ namespace brw { class fs_live_variables; } +struct brw_gs_compile; + static inline fs_reg offset(fs_reg reg, const brw::fs_builder& bld, unsigned delta) { @@ -99,7 +101,12 @@ public: const nir_shader *shader, unsigned dispatch_width, int shader_time_index); - + fs_visitor(const struct brw_compiler *compiler, void *log_data, + void *mem_ctx, + struct brw_gs_compile *gs_compile, + struct brw_gs_prog_data *prog_data, + const nir_shader *shader); + void init(); ~fs_visitor(); fs_reg vgrf(const glsl_type *const type); @@ -298,6 +305,8 @@ public: const void *const key; const struct brw_sampler_prog_key_data *key_tex; + struct brw_gs_compile *gs_compile; + struct brw_stage_prog_data *prog_data; struct gl_program *prog; diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index 1b6a199fffa..7cc4f3c927a 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -41,6 +41,7 @@ #include "brw_wm.h" #include "brw_cs.h" #include "brw_vec4.h" +#include "brw_vec4_gs_visitor.h" #include "brw_fs.h" #include "main/uniforms.h" #include "glsl/nir/glsl_types.h" @@ -1085,12 +1086,34 @@ fs_visitor::fs_visitor(const struct brw_compiler *compiler, void *log_data, unsigned dispatch_width, int shader_time_index) : backend_shader(compiler, log_data, mem_ctx, shader, prog_data), - key(key), prog_data(prog_data), prog(prog), + key(key), gs_compile(NULL), prog_data(prog_data), prog(prog), dispatch_width(dispatch_width), shader_time_index(shader_time_index), - promoted_constants(0), bld(fs_builder(this, dispatch_width).at_end()) { + init(); +} + +fs_visitor::fs_visitor(const struct brw_compiler *compiler, void *log_data, + void *mem_ctx, + struct brw_gs_compile *c, + struct brw_gs_prog_data *prog_data, + const nir_shader *shader) + : backend_shader(compiler, log_data, mem_ctx, shader, + &prog_data->base.base), + key(&c->key), gs_compile(c), + prog_data(&prog_data->base.base), prog(NULL), + dispatch_width(8), + shader_time_index(ST_GS), + bld(fs_builder(this, dispatch_width).at_end()) +{ + init(); +} + + +void +fs_visitor::init() +{ switch (stage) { case MESA_SHADER_FRAGMENT: key_tex = &((const brw_wm_prog_key *) key)->tex; @@ -1108,6 +1131,8 @@ fs_visitor::fs_visitor(const struct brw_compiler *compiler, void *log_data, unreachable("unhandled shader stage"); } + this->prog_data = this->stage_prog_data; + this->failed = false; this->simd16_unsupported = false; this->no16_msg = NULL; @@ -1133,6 +1158,8 @@ fs_visitor::fs_visitor(const struct brw_compiler *compiler, void *log_data, this->pull_constant_loc = NULL; this->push_constant_loc = NULL; + this->promoted_constants = 0, + this->spilled_any_registers = false; this->do_dual_src = false; |