diff options
author | Brian Paul <[email protected]> | 2013-12-16 09:41:09 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2013-12-18 09:06:52 -0700 |
commit | aa4001b6075a5ca0c695f196e912f09ea12aed44 (patch) | |
tree | 39761890ed84b93cd2f80dbe61441849174f766c | |
parent | eaaa9695b2c29bcebc670c8af74b54d70bc5cc7d (diff) |
mesa: add API/extension checks for 3-component texture buffer formats
The GL_RGB32F, GL_RGB32UI and GL_RGB32I texture buffer formats are
only supposed to be allowed if the GL_ARB_texture_buffer_object_rgb32
extension is supported. Note that the texture buffer extensions
require a core profile. This patch adds those checks.
Fixes the soon-to-be-added
arb_clear_buffer_object-negative-bad-internalformat piglit test.
-rw-r--r-- | src/mesa/main/teximage.c | 21 |
1 files changed, 14 insertions, 7 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 6bcabd3275a..211fc798701 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -3967,6 +3967,20 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) } } + if (ctx->API == API_OPENGL_CORE && + ctx->Extensions.ARB_texture_buffer_object_rgb32) { + switch (internalFormat) { + case GL_RGB32F: + return MESA_FORMAT_RGB_FLOAT32; + case GL_RGB32UI: + return MESA_FORMAT_RGB_UINT32; + case GL_RGB32I: + return MESA_FORMAT_RGB_INT32; + default: + break; + } + } + switch (internalFormat) { case GL_RGBA8: return MESA_FORMAT_RGBA8888_REV; @@ -4031,13 +4045,6 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) case GL_R32UI: return MESA_FORMAT_R_UINT32; - case GL_RGB32F: - return MESA_FORMAT_RGB_FLOAT32; - case GL_RGB32UI: - return MESA_FORMAT_RGB_UINT32; - case GL_RGB32I: - return MESA_FORMAT_RGB_INT32; - default: return MESA_FORMAT_NONE; } |