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authorDave Airlie <[email protected]>2016-05-27 15:00:57 +1000
committerDave Airlie <[email protected]>2016-08-23 13:39:15 +1000
commit96ea753d9eb802c95544c79035e89df38daf15f7 (patch)
tree574d9e64895f5acb37599200de7f23d49c35d05c
parent34ff4fbba658dbdfb2b0c852b07a0ee2db549d2e (diff)
i965: report bound buffer size not underlying buffer size for image size (v2)
This seems to make sense, the image is bound to a subset of the buffer so the image size should be from the bound size not the underlying object. This fixes: GL44-CTS.shader_image_size.advanced-nonMS-fs-int v2: get mininum of the two values, same as we write to the hw. Reviewed-by: Francisco Jerez <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 38701d04eea..2bafe9172f9 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -1384,10 +1384,10 @@ update_buffer_image_param(struct brw_context *brw,
struct brw_image_param *param)
{
struct gl_buffer_object *obj = u->TexObj->BufferObject;
-
+ const uint32_t size = MIN2((uint32_t)u->TexObj->BufferSize, obj->Size);
update_default_image_param(brw, u, surface_idx, param);
- param->size[0] = obj->Size / _mesa_get_format_bytes(u->_ActualFormat);
+ param->size[0] = size / _mesa_get_format_bytes(u->_ActualFormat);
param->stride[0] = _mesa_get_format_bytes(u->_ActualFormat);
}