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authorRoland Scheidegger <[email protected]>2007-11-15 01:13:16 +0100
committerRoland Scheidegger <[email protected]>2007-11-15 01:13:16 +0100
commit96ba38a450b77d56730fd293499cbeaa1f511507 (patch)
treee68d2b72d3866ffcc37e203eb96671f6b1ddeca5
parentdab7c810e99e8fd2a7c8ba5cdbdc2fb6502647b3 (diff)
fix bogus assumption if ddx has set up surface reg for z buffer
this is wrong since even if ddx has not set up a surface reg to cover the z buffer we should pretend it has on those rv100 chips since they presumably do not do z buffer tiling if not using hyperz, so we can use linear addressing just the same. Doesn't seem to fix #13080, but it's wrong anyway and the bug almost certainly broke newer non-tcl chips.
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index ceb947c09d2..c12eef20242 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -720,8 +720,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->depthPitch = dri_priv->depthPitch;
/* Check if ddx has set up a surface reg to cover depth buffer */
- screen->depthHasSurface = ((sPriv->ddx_version.major > 4) &&
- (screen->chip_flags & RADEON_CHIPSET_TCL));
+ screen->depthHasSurface = (sPriv->ddx_version.major > 4);
if ( dri_priv->textureSize == 0 ) {
screen->texOffset[RADEON_LOCAL_TEX_HEAP] = screen->gart_texture_offset;