diff options
author | Chia-I Wu <[email protected]> | 2014-08-08 12:42:50 +0800 |
---|---|---|
committer | Chia-I Wu <[email protected]> | 2014-08-19 19:53:37 +0800 |
commit | 925359bc784399c1a65a46e2b136da3c4d30388d (patch) | |
tree | 801a4bf40798c1cf2b0379db17ab2d2e8873a0cd | |
parent | 5ae9bdafd4bd50c0a72abb7cca5f8407efcb4cba (diff) |
ilo: add new resource layout code
Based on the old code, the new layout code describes the layout with the new,
well-documented, ilo_layout. It also gains new features such as MCS support
and extended ARYSPC_LOD0 that i965 comes up with (see
6345a94a9b134b1321b3b290bacde228b12af415).
-rw-r--r-- | src/gallium/drivers/ilo/Makefile.sources | 1 | ||||
-rw-r--r-- | src/gallium/drivers/ilo/ilo_layout.c | 1481 | ||||
-rw-r--r-- | src/gallium/drivers/ilo/ilo_layout.h | 297 |
3 files changed, 1779 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/Makefile.sources b/src/gallium/drivers/ilo/Makefile.sources index d109af0097c..97073022907 100644 --- a/src/gallium/drivers/ilo/Makefile.sources +++ b/src/gallium/drivers/ilo/Makefile.sources @@ -15,6 +15,7 @@ C_SOURCES := \ ilo_gpe_gen6.c \ ilo_gpe_gen7.c \ ilo_gpgpu.c \ + ilo_layout.c \ ilo_query.c \ ilo_resource.c \ ilo_screen.c \ diff --git a/src/gallium/drivers/ilo/ilo_layout.c b/src/gallium/drivers/ilo/ilo_layout.c new file mode 100644 index 00000000000..6770632ae41 --- /dev/null +++ b/src/gallium/drivers/ilo/ilo_layout.c @@ -0,0 +1,1481 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2014 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#include "ilo_layout.h" + +enum { + LAYOUT_TILING_NONE = 1 << INTEL_TILING_NONE, + LAYOUT_TILING_X = 1 << INTEL_TILING_X, + LAYOUT_TILING_Y = 1 << INTEL_TILING_Y, + LAYOUT_TILING_W = 1 << (INTEL_TILING_Y + 1), + + LAYOUT_TILING_ALL = (LAYOUT_TILING_NONE | + LAYOUT_TILING_X | + LAYOUT_TILING_Y | + LAYOUT_TILING_W) +}; + +struct ilo_layout_params { + const struct ilo_dev_info *dev; + const struct pipe_resource *templ; + + bool compressed; + + unsigned h0, h1; + unsigned max_x, max_y; +}; + +static void +layout_get_slice_size(const struct ilo_layout *layout, + const struct ilo_layout_params *params, + unsigned level, unsigned *width, unsigned *height) +{ + const struct pipe_resource *templ = params->templ; + unsigned w, h; + + w = u_minify(layout->width0, level); + h = u_minify(layout->height0, level); + + /* + * From the Sandy Bridge PRM, volume 1 part 1, page 114: + * + * "The dimensions of the mip maps are first determined by applying the + * sizing algorithm presented in Non-Power-of-Two Mipmaps above. Then, + * if necessary, they are padded out to compression block boundaries." + */ + w = align(w, layout->block_width); + h = align(h, layout->block_height); + + /* + * From the Sandy Bridge PRM, volume 1 part 1, page 111: + * + * "If the surface is multisampled (4x), these values must be adjusted + * as follows before proceeding: + * + * W_L = ceiling(W_L / 2) * 4 + * H_L = ceiling(H_L / 2) * 4" + * + * From the Ivy Bridge PRM, volume 1 part 1, page 108: + * + * "If the surface is multisampled and it is a depth or stencil surface + * or Multisampled Surface StorageFormat in SURFACE_STATE is + * MSFMT_DEPTH_STENCIL, W_L and H_L must be adjusted as follows before + * proceeding: + * + * #samples W_L = H_L = + * 2 ceiling(W_L / 2) * 4 HL [no adjustment] + * 4 ceiling(W_L / 2) * 4 ceiling(H_L / 2) * 4 + * 8 ceiling(W_L / 2) * 8 ceiling(H_L / 2) * 4 + * 16 ceiling(W_L / 2) * 8 ceiling(H_L / 2) * 8" + * + * For interleaved samples (4x), where pixels + * + * (x, y ) (x+1, y ) + * (x, y+1) (x+1, y+1) + * + * would be is occupied by + * + * (x, y , si0) (x+1, y , si0) (x, y , si1) (x+1, y , si1) + * (x, y+1, si0) (x+1, y+1, si0) (x, y+1, si1) (x+1, y+1, si1) + * (x, y , si2) (x+1, y , si2) (x, y , si3) (x+1, y , si3) + * (x, y+1, si2) (x+1, y+1, si2) (x, y+1, si3) (x+1, y+1, si3) + * + * Thus the need to + * + * w = align(w, 2) * 2; + * y = align(y, 2) * 2; + */ + if (layout->interleaved_samples) { + switch (templ->nr_samples) { + case 0: + case 1: + break; + case 2: + w = align(w, 2) * 2; + break; + case 4: + w = align(w, 2) * 2; + h = align(h, 2) * 2; + break; + case 8: + w = align(w, 2) * 4; + h = align(h, 2) * 2; + break; + case 16: + w = align(w, 2) * 4; + h = align(h, 2) * 4; + break; + default: + assert(!"unsupported sample count"); + break; + } + } + + /* + * From the Ivy Bridge PRM, volume 1 part 1, page 108: + * + * "For separate stencil buffer, the width must be mutiplied by 2 and + * height divided by 2..." + * + * To make things easier (for transfer), we will just double the stencil + * stride in 3DSTATE_STENCIL_BUFFER. + */ + w = align(w, layout->align_i); + h = align(h, layout->align_j); + + *width = w; + *height = h; +} + +static unsigned +layout_get_num_layers(const struct ilo_layout *layout, + const struct ilo_layout_params *params) +{ + const struct pipe_resource *templ = params->templ; + unsigned num_layers = templ->array_size; + + /* samples of the same index are stored in a layer */ + if (templ->nr_samples > 1 && !layout->interleaved_samples) + num_layers *= templ->nr_samples; + + return num_layers; +} + +static void +layout_init_layer_height(struct ilo_layout *layout, + struct ilo_layout_params *params) +{ + const struct pipe_resource *templ = params->templ; + unsigned num_layers; + + if (layout->walk != ILO_LAYOUT_WALK_LAYER) + return; + + num_layers = layout_get_num_layers(layout, params); + if (num_layers <= 1) + return; + + /* + * From the Sandy Bridge PRM, volume 1 part 1, page 115: + * + * "The following equation is used for surface formats other than + * compressed textures: + * + * QPitch = (h0 + h1 + 11j)" + * + * "The equation for compressed textures (BC* and FXT1 surface formats) + * follows: + * + * QPitch = (h0 + h1 + 11j) / 4" + * + * "[DevSNB] Errata: Sampler MSAA Qpitch will be 4 greater than the + * value calculated in the equation above, for every other odd Surface + * Height starting from 1 i.e. 1,5,9,13" + * + * From the Ivy Bridge PRM, volume 1 part 1, page 111-112: + * + * "If Surface Array Spacing is set to ARYSPC_FULL (note that the depth + * buffer and stencil buffer have an implied value of ARYSPC_FULL): + * + * QPitch = (h0 + h1 + 12j) + * QPitch = (h0 + h1 + 12j) / 4 (compressed) + * + * (There are many typos or missing words here...)" + * + * To access the N-th slice, an offset of (Stride * QPitch * N) is added to + * the base address. The PRM divides QPitch by 4 for compressed formats + * because the block height for those formats are 4, and it wants QPitch to + * mean the number of memory rows, as opposed to texel rows, between + * slices. Since we use texel rows everywhere, we do not need to divide + * QPitch by 4. + */ + layout->layer_height = params->h0 + params->h1 + + ((params->dev->gen >= ILO_GEN(7)) ? 12 : 11) * layout->align_j; + + if (params->dev->gen == ILO_GEN(6) && templ->nr_samples > 1 && + layout->height0 % 4 == 1) + layout->layer_height += 4; + + params->max_y += layout->layer_height * (num_layers - 1); +} + +static void +layout_init_lods(struct ilo_layout *layout, + struct ilo_layout_params *params) +{ + const struct pipe_resource *templ = params->templ; + unsigned cur_x, cur_y; + unsigned lv; + + cur_x = 0; + cur_y = 0; + for (lv = 0; lv <= templ->last_level; lv++) { + unsigned lod_w, lod_h; + + layout_get_slice_size(layout, params, lv, &lod_w, &lod_h); + + layout->lods[lv].x = cur_x; + layout->lods[lv].y = cur_y; + layout->lods[lv].slice_width = lod_w; + layout->lods[lv].slice_height = lod_h; + + switch (layout->walk) { + case ILO_LAYOUT_WALK_LOD: + lod_h *= layout_get_num_layers(layout, params); + if (lv == 1) + cur_x += lod_w; + else + cur_y += lod_h; + + /* every LOD begins at tile boundaries */ + if (templ->last_level > 0) { + assert(layout->format == PIPE_FORMAT_S8_UINT); + cur_x = align(cur_x, 64); + cur_y = align(cur_y, 64); + } + break; + case ILO_LAYOUT_WALK_LAYER: + /* MIPLAYOUT_BELOW */ + if (lv == 1) + cur_x += lod_w; + else + cur_y += lod_h; + break; + case ILO_LAYOUT_WALK_3D: + { + const unsigned num_slices = u_minify(templ->depth0, lv); + const unsigned num_slices_per_row = 1 << lv; + const unsigned num_rows = + (num_slices + num_slices_per_row - 1) / num_slices_per_row; + + lod_w *= num_slices_per_row; + lod_h *= num_rows; + + cur_y += lod_h; + } + break; + } + + if (params->max_x < layout->lods[lv].x + lod_w) + params->max_x = layout->lods[lv].x + lod_w; + if (params->max_y < layout->lods[lv].y + lod_h) + params->max_y = layout->lods[lv].y + lod_h; + } + + if (layout->walk == ILO_LAYOUT_WALK_LAYER) { + params->h0 = layout->lods[0].slice_height; + + if (templ->last_level > 0) + params->h1 = layout->lods[1].slice_height; + else + layout_get_slice_size(layout, params, 1, &cur_x, ¶ms->h1); + } +} + +static void +layout_init_alignments(struct ilo_layout *layout, + struct ilo_layout_params *params) +{ + const struct pipe_resource *templ = params->templ; + + /* + * From the Sandy Bridge PRM, volume 1 part 1, page 113: + * + * "surface format align_i align_j + * YUV 4:2:2 formats 4 *see below + * BC1-5 4 4 + * FXT1 8 4 + * all other formats 4 *see below" + * + * "- align_j = 4 for any depth buffer + * - align_j = 2 for separate stencil buffer + * - align_j = 4 for any render target surface is multisampled (4x) + * - align_j = 4 for any render target surface with Surface Vertical + * Alignment = VALIGN_4 + * - align_j = 2 for any render target surface with Surface Vertical + * Alignment = VALIGN_2 + * - align_j = 2 for all other render target surface + * - align_j = 2 for any sampling engine surface with Surface Vertical + * Alignment = VALIGN_2 + * - align_j = 4 for any sampling engine surface with Surface Vertical + * Alignment = VALIGN_4" + * + * From the Sandy Bridge PRM, volume 4 part 1, page 86: + * + * "This field (Surface Vertical Alignment) must be set to VALIGN_2 if + * the Surface Format is 96 bits per element (BPE)." + * + * They can be rephrased as + * + * align_i align_j + * compressed formats block width block height + * PIPE_FORMAT_S8_UINT 4 2 + * other depth/stencil formats 4 4 + * 4x multisampled 4 4 + * bpp 96 4 2 + * others 4 2 or 4 + */ + + /* + * From the Ivy Bridge PRM, volume 1 part 1, page 110: + * + * "surface defined by surface format align_i align_j + * 3DSTATE_DEPTH_BUFFER D16_UNORM 8 4 + * not D16_UNORM 4 4 + * 3DSTATE_STENCIL_BUFFER N/A 8 8 + * SURFACE_STATE BC*, ETC*, EAC* 4 4 + * FXT1 8 4 + * all others (set by SURFACE_STATE)" + * + * From the Ivy Bridge PRM, volume 4 part 1, page 63: + * + * "- This field (Surface Vertical Aligment) is intended to be set to + * VALIGN_4 if the surface was rendered as a depth buffer, for a + * multisampled (4x) render target, or for a multisampled (8x) + * render target, since these surfaces support only alignment of 4. + * - Use of VALIGN_4 for other surfaces is supported, but uses more + * memory. + * - This field must be set to VALIGN_4 for all tiled Y Render Target + * surfaces. + * - Value of 1 is not supported for format YCRCB_NORMAL (0x182), + * YCRCB_SWAPUVY (0x183), YCRCB_SWAPUV (0x18f), YCRCB_SWAPY (0x190) + * - If Number of Multisamples is not MULTISAMPLECOUNT_1, this field + * must be set to VALIGN_4." + * - VALIGN_4 is not supported for surface format R32G32B32_FLOAT." + * + * "- This field (Surface Horizontal Aligment) is intended to be set to + * HALIGN_8 only if the surface was rendered as a depth buffer with + * Z16 format or a stencil buffer, since these surfaces support only + * alignment of 8. + * - Use of HALIGN_8 for other surfaces is supported, but uses more + * memory. + * - This field must be set to HALIGN_4 if the Surface Format is BC*. + * - This field must be set to HALIGN_8 if the Surface Format is + * FXT1." + * + * They can be rephrased as + * + * align_i align_j + * compressed formats block width block height + * PIPE_FORMAT_Z16_UNORM 8 4 + * PIPE_FORMAT_S8_UINT 8 8 + * other depth/stencil formats 4 4 + * 2x or 4x multisampled 4 or 8 4 + * tiled Y 4 or 8 4 (if rt) + * PIPE_FORMAT_R32G32B32_FLOAT 4 or 8 2 + * others 4 or 8 2 or 4 + */ + + if (params->compressed) { + /* this happens to be the case */ + layout->align_i = layout->block_width; + layout->align_j = layout->block_height; + } else if (templ->bind & PIPE_BIND_DEPTH_STENCIL) { + if (params->dev->gen >= ILO_GEN(7)) { + switch (layout->format) { + case PIPE_FORMAT_Z16_UNORM: + layout->align_i = 8; + layout->align_j = 4; + break; + case PIPE_FORMAT_S8_UINT: + layout->align_i = 8; + layout->align_j = 8; + break; + default: + layout->align_i = 4; + layout->align_j = 4; + break; + } + } else { + switch (layout->format) { + case PIPE_FORMAT_S8_UINT: + layout->align_i = 4; + layout->align_j = 2; + break; + default: + layout->align_i = 4; + layout->align_j = 4; + break; + } + } + } else { + const bool valign_4 = (templ->nr_samples > 1) || + (params->dev->gen >= ILO_GEN(7) && + layout->tiling == INTEL_TILING_Y && + (templ->bind & PIPE_BIND_RENDER_TARGET)); + + if (valign_4) + assert(layout->block_size != 12); + + layout->align_i = 4; + layout->align_j = (valign_4) ? 4 : 2; + } + + /* + * the fact that align i and j are multiples of block width and height + * respectively is what makes the size of the bo a multiple of the block + * size, slices start at block boundaries, and many of the computations + * work. + */ + assert(layout->align_i % layout->block_width == 0); + assert(layout->align_j % layout->block_height == 0); + + /* make sure align() works */ + assert(util_is_power_of_two(layout->align_i) && + util_is_power_of_two(layout->align_j)); + assert(util_is_power_of_two(layout->block_width) && + util_is_power_of_two(layout->block_height)); +} + +static unsigned +layout_get_valid_tilings(const struct ilo_layout *layout, + const struct ilo_layout_params *params) +{ + const struct pipe_resource *templ = params->templ; + const enum pipe_format format = layout->format; + unsigned valid_tilings = LAYOUT_TILING_ALL; + + /* + * From the Sandy Bridge PRM, volume 1 part 2, page 32: + * + * "Display/Overlay Y-Major not supported. + * X-Major required for Async Flips" + */ + if (unlikely(templ->bind & PIPE_BIND_SCANOUT)) + valid_tilings &= LAYOUT_TILING_X; + + /* + * From the Sandy Bridge PRM, volume 3 part 2, page 158: + * + * "The cursor surface address must be 4K byte aligned. The cursor must + * be in linear memory, it cannot be tiled." + */ + if (unlikely(templ->bind & (PIPE_BIND_CURSOR | PIPE_BIND_LINEAR))) + valid_tilings &= LAYOUT_TILING_NONE; + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 318: + * + * "[DevSNB+]: This field (Tiled Surface) must be set to TRUE. Linear + * Depth Buffer is not supported." + * + * "The Depth Buffer, if tiled, must use Y-Major tiling." + * + * From the Sandy Bridge PRM, volume 1 part 2, page 22: + * + * "W-Major Tile Format is used for separate stencil." + */ + if (templ->bind & PIPE_BIND_DEPTH_STENCIL) { + switch (format) { + case PIPE_FORMAT_S8_UINT: + valid_tilings &= LAYOUT_TILING_W; + break; + default: + valid_tilings &= LAYOUT_TILING_Y; + break; + } + } + + if (templ->bind & PIPE_BIND_RENDER_TARGET) { + /* + * From the Sandy Bridge PRM, volume 1 part 2, page 32: + * + * "NOTE: 128BPE Format Color buffer ( render target ) MUST be + * either TileX or Linear." + */ + if (layout->block_size == 16) + valid_tilings &= ~LAYOUT_TILING_Y; + + /* + * From the Ivy Bridge PRM, volume 4 part 1, page 63: + * + * "This field (Surface Vertical Aligment) must be set to VALIGN_4 + * for all tiled Y Render Target surfaces." + * + * "VALIGN_4 is not supported for surface format R32G32B32_FLOAT." + */ + if (params->dev->gen >= ILO_GEN(7) && layout->block_size == 12) + valid_tilings &= ~LAYOUT_TILING_Y; + } + + /* no conflicting binding flags */ + assert(valid_tilings); + + return valid_tilings; +} + +static void +layout_init_tiling(struct ilo_layout *layout, + struct ilo_layout_params *params) +{ + const struct pipe_resource *templ = params->templ; + unsigned valid_tilings = layout_get_valid_tilings(layout, params); + + /* no hardware support for W-tile */ + if (valid_tilings & LAYOUT_TILING_W) + valid_tilings = (valid_tilings & ~LAYOUT_TILING_W) | LAYOUT_TILING_NONE; + + layout->valid_tilings = valid_tilings; + + if (templ->bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) { + /* + * heuristically set a minimum width/height for enabling tiling + */ + if (layout->width0 < 64 && (valid_tilings & ~LAYOUT_TILING_X)) + valid_tilings &= ~LAYOUT_TILING_X; + + if ((layout->width0 < 32 || layout->height0 < 16) && + (layout->width0 < 16 || layout->height0 < 32) && + (valid_tilings & ~LAYOUT_TILING_Y)) + valid_tilings &= ~LAYOUT_TILING_Y; + } else { + /* force linear if we are not sure where the texture is bound to */ + if (valid_tilings & LAYOUT_TILING_NONE) + valid_tilings &= LAYOUT_TILING_NONE; + } + + /* prefer tiled over linear */ + if (valid_tilings & LAYOUT_TILING_Y) + layout->tiling = INTEL_TILING_Y; + else if (valid_tilings & LAYOUT_TILING_X) + layout->tiling = INTEL_TILING_X; + else + layout->tiling = INTEL_TILING_NONE; +} + +static void +layout_init_walk_gen7(struct ilo_layout *layout, + struct ilo_layout_params *params) +{ + const struct pipe_resource *templ = params->templ; + + /* + * It is not explicitly states, but render targets are expected to be + * UMS/CMS (samples non-interleaved) and depth/stencil buffers are expected + * to be IMS (samples interleaved). + * + * See "Multisampled Surface Storage Format" field of SURFACE_STATE. + */ + if (templ->bind & PIPE_BIND_DEPTH_STENCIL) { + /* + * From the Ivy Bridge PRM, volume 1 part 1, page 111: + * + * "note that the depth buffer and stencil buffer have an implied + * value of ARYSPC_FULL" + */ + layout->walk = (templ->target == PIPE_TEXTURE_3D) ? + ILO_LAYOUT_WALK_3D : ILO_LAYOUT_WALK_LAYER; + + layout->interleaved_samples = true; + } else { + /* + * From the Ivy Bridge PRM, volume 4 part 1, page 66: + * + * "If Multisampled Surface Storage Format is MSFMT_MSS and Number + * of Multisamples is not MULTISAMPLECOUNT_1, this field (Surface + * Array Spacing) must be set to ARYSPC_LOD0." + * + * As multisampled resources are not mipmapped, we never use + * ARYSPC_FULL for them. + */ + if (templ->nr_samples > 1) + assert(templ->last_level == 0); + + layout->walk = + (templ->target == PIPE_TEXTURE_3D) ? ILO_LAYOUT_WALK_3D : + (templ->last_level > 0) ? ILO_LAYOUT_WALK_LAYER : + ILO_LAYOUT_WALK_LOD; + + layout->interleaved_samples = false; + } +} + +static void +layout_init_walk_gen6(struct ilo_layout *layout, + struct ilo_layout_params *params) +{ + /* + * From the Sandy Bridge PRM, volume 1 part 1, page 115: + * + * "The separate stencil buffer does not support mip mapping, thus the + * storage for LODs other than LOD 0 is not needed. The following + * QPitch equation applies only to the separate stencil buffer: + * + * QPitch = h_0" + * + * GEN6 does not support compact spacing otherwise. + */ + layout->walk = + (params->templ->target == PIPE_TEXTURE_3D) ? ILO_LAYOUT_WALK_3D : + (layout->format == PIPE_FORMAT_S8_UINT) ? ILO_LAYOUT_WALK_LOD : + ILO_LAYOUT_WALK_LAYER; + + /* GEN6 supports only interleaved samples */ + layout->interleaved_samples = true; +} + +static void +layout_init_walk(struct ilo_layout *layout, + struct ilo_layout_params *params) +{ + if (params->dev->gen >= ILO_GEN(7)) + layout_init_walk_gen7(layout, params); + else + layout_init_walk_gen6(layout, params); +} + +static void +layout_init_size_and_format(struct ilo_layout *layout, + struct ilo_layout_params *params) +{ + const struct pipe_resource *templ = params->templ; + enum pipe_format format = templ->format; + bool require_separate_stencil; + + layout->width0 = templ->width0; + layout->height0 = templ->height0; + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 317: + * + * "This field (Separate Stencil Buffer Enable) must be set to the same + * value (enabled or disabled) as Hierarchical Depth Buffer Enable." + * + * GEN7+ requires separate stencil buffers. + */ + if (templ->bind & PIPE_BIND_DEPTH_STENCIL) { + if (params->dev->gen >= ILO_GEN(7)) + require_separate_stencil = true; + else + require_separate_stencil = (layout->aux == ILO_LAYOUT_AUX_HIZ); + } + + switch (format) { + case PIPE_FORMAT_ETC1_RGB8: + format = PIPE_FORMAT_R8G8B8X8_UNORM; + break; + case PIPE_FORMAT_Z24_UNORM_S8_UINT: + if (require_separate_stencil) { + format = PIPE_FORMAT_Z24X8_UNORM; + layout->separate_stencil = true; + } + break; + case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: + if (require_separate_stencil) { + format = PIPE_FORMAT_Z32_FLOAT; + layout->separate_stencil = true; + } + break; + default: + break; + } + + layout->format = format; + layout->block_width = util_format_get_blockwidth(format); + layout->block_height = util_format_get_blockheight(format); + layout->block_size = util_format_get_blocksize(format); + + params->compressed = util_format_is_compressed(format); +} + +static bool +layout_want_mcs(struct ilo_layout *layout, + struct ilo_layout_params *params) +{ + const struct pipe_resource *templ = params->templ; + bool want_mcs = false; + + /* MCS is for RT on GEN7+ */ + if (params->dev->gen < ILO_GEN(7)) + return false; + + if (templ->target != PIPE_TEXTURE_2D || + !(templ->bind & PIPE_BIND_RENDER_TARGET)) + return false; + + /* + * From the Ivy Bridge PRM, volume 4 part 1, page 77: + * + * "For Render Target and Sampling Engine Surfaces:If the surface is + * multisampled (Number of Multisamples any value other than + * MULTISAMPLECOUNT_1), this field (MCS Enable) must be enabled." + * + * "This field must be set to 0 for all SINT MSRTs when all RT channels + * are not written" + */ + if (templ->nr_samples > 1 && !layout->interleaved_samples && + !util_format_is_pure_sint(templ->format)) { + want_mcs = true; + } else if (templ->nr_samples <= 1) { + /* + * From the Ivy Bridge PRM, volume 2 part 1, page 326: + * + * "When MCS is buffer is used for color clear of non-multisampler + * render target, the following restrictions apply. + * - Support is limited to tiled render targets. + * - Support is for non-mip-mapped and non-array surface types + * only. + * - Clear is supported only on the full RT; i.e., no partial clear + * or overlapping clears. + * - MCS buffer for non-MSRT is supported only for RT formats + * 32bpp, 64bpp and 128bpp. + * ..." + */ + if (layout->tiling != INTEL_TILING_NONE && + templ->last_level == 0 && templ->array_size == 1) { + switch (layout->block_size) { + case 4: + case 8: + case 16: + want_mcs = true; + break; + default: + break; + } + } + } + + return want_mcs; +} + +static bool +layout_want_hiz(const struct ilo_layout *layout, + const struct ilo_layout_params *params) +{ + const struct pipe_resource *templ = params->templ; + const struct util_format_description *desc = + util_format_description(templ->format); + bool want_hiz = false; + + if (ilo_debug & ILO_DEBUG_NOHIZ) + return false; + + if (!(templ->bind & PIPE_BIND_DEPTH_STENCIL)) + return false; + + if (!util_format_has_depth(desc)) + return false; + + /* no point in having HiZ */ + if (templ->usage == PIPE_USAGE_STAGING) + return false; + + if (params->dev->gen >= ILO_GEN(7)) { + want_hiz = true; + } else { + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 312: + * + * "The hierarchical depth buffer does not support the LOD field, it + * is assumed by hardware to be zero. A separate hierarachical + * depth buffer is required for each LOD used, and the + * corresponding buffer's state delivered to hardware each time a + * new depth buffer state with modified LOD is delivered." + * + * But we have a stronger requirement. Because of layer offsetting + * (check out the callers of ilo_layout_get_slice_tile_offset()), we + * already have to require the texture to be non-mipmapped and + * non-array. + */ + if (templ->last_level == 0 && templ->array_size == 1 && + templ->depth0 == 1) + want_hiz = true; + } + + return want_hiz; +} + +static void +layout_init_aux(struct ilo_layout *layout, + struct ilo_layout_params *params) +{ + if (layout_want_hiz(layout, params)) + layout->aux = ILO_LAYOUT_AUX_HIZ; + else if (layout_want_mcs(layout, params)) + layout->aux = ILO_LAYOUT_AUX_MCS; +} + +static void +layout_align(struct ilo_layout *layout, struct ilo_layout_params *params) +{ + const struct pipe_resource *templ = params->templ; + int align_w = 1, align_h = 1, pad_h = 0; + + /* + * From the Sandy Bridge PRM, volume 1 part 1, page 118: + * + * "To determine the necessary padding on the bottom and right side of + * the surface, refer to the table in Section 7.18.3.4 for the i and j + * parameters for the surface format in use. The surface must then be + * extended to the next multiple of the alignment unit size in each + * dimension, and all texels contained in this extended surface must + * have valid GTT entries." + * + * "For cube surfaces, an additional two rows of padding are required + * at the bottom of the surface. This must be ensured regardless of + * whether the surface is stored tiled or linear. This is due to the + * potential rotation of cache line orientation from memory to cache." + * + * "For compressed textures (BC* and FXT1 surface formats), padding at + * the bottom of the surface is to an even compressed row, which is + * equal to a multiple of 8 uncompressed texel rows. Thus, for padding + * purposes, these surfaces behave as if j = 8 only for surface + * padding purposes. The value of 4 for j still applies for mip level + * alignment and QPitch calculation." + */ + if (templ->bind & PIPE_BIND_SAMPLER_VIEW) { + align_w = MAX2(align_w, layout->align_i); + align_h = MAX2(align_h, layout->align_j); + + if (templ->target == PIPE_TEXTURE_CUBE) + pad_h += 2; + + if (params->compressed) + align_h = MAX2(align_h, layout->align_j * 2); + } + + /* + * From the Sandy Bridge PRM, volume 1 part 1, page 118: + * + * "If the surface contains an odd number of rows of data, a final row + * below the surface must be allocated." + */ + if (templ->bind & PIPE_BIND_RENDER_TARGET) + align_h = MAX2(align_h, 2); + + /* + * Depth Buffer Clear/Resolve works in 8x4 sample blocks. In + * ilo_texture_can_enable_hiz(), we always return true for the first slice. + * To avoid out-of-bound access, we have to pad. + */ + if (layout->aux == ILO_LAYOUT_AUX_HIZ && + templ->last_level == 0 && + templ->array_size == 1 && + templ->depth0 == 1) { + align_w = MAX2(align_w, 8); + align_h = MAX2(align_h, 4); + } + + params->max_x = align(params->max_x, align_w); + params->max_y = align(params->max_y + pad_h, align_h); +} + +/* note that this may force the texture to be linear */ +static void +layout_calculate_bo_size(struct ilo_layout *layout, + struct ilo_layout_params *params) +{ + assert(params->max_x % layout->block_width == 0); + assert(params->max_y % layout->block_height == 0); + assert(layout->layer_height % layout->block_height == 0); + + layout->bo_stride = + (params->max_x / layout->block_width) * layout->block_size; + layout->bo_height = params->max_y / layout->block_height; + + while (true) { + unsigned w = layout->bo_stride, h = layout->bo_height; + unsigned align_w, align_h; + + /* + * From the Haswell PRM, volume 5, page 163: + * + * "For linear surfaces, additional padding of 64 bytes is required + * at the bottom of the surface. This is in addition to the padding + * required above." + */ + if (params->dev->gen >= ILO_GEN(7.5) && + (params->templ->bind & PIPE_BIND_SAMPLER_VIEW) && + layout->tiling == INTEL_TILING_NONE) { + layout->bo_height += + (64 + layout->bo_stride - 1) / layout->bo_stride; + } + + /* + * From the Sandy Bridge PRM, volume 4 part 1, page 81: + * + * "- For linear render target surfaces, the pitch must be a + * multiple of the element size for non-YUV surface formats. + * Pitch must be a multiple of 2 * element size for YUV surface + * formats. + * - For other linear surfaces, the pitch can be any multiple of + * bytes. + * - For tiled surfaces, the pitch must be a multiple of the tile + * width." + * + * Different requirements may exist when the bo is used in different + * places, but our alignments here should be good enough that we do not + * need to check layout->templ->bind. + */ + switch (layout->tiling) { + case INTEL_TILING_X: + align_w = 512; + align_h = 8; + break; + case INTEL_TILING_Y: + align_w = 128; + align_h = 32; + break; + default: + if (layout->format == PIPE_FORMAT_S8_UINT) { + /* + * From the Sandy Bridge PRM, volume 1 part 2, page 22: + * + * "A 4KB tile is subdivided into 8-high by 8-wide array of + * Blocks for W-Major Tiles (W Tiles). Each Block is 8 rows by 8 + * bytes." + * + * Since we asked for INTEL_TILING_NONE instead of the non-existent + * INTEL_TILING_W, we want to align to W tiles here. + */ + align_w = 64; + align_h = 64; + } else { + /* some good enough values */ + align_w = 64; + align_h = 2; + } + break; + } + + w = align(w, align_w); + h = align(h, align_h); + + /* make sure the bo is mappable */ + if (layout->tiling != INTEL_TILING_NONE) { + /* + * Usually only the first 256MB of the GTT is mappable. + * + * See also how intel_context::max_gtt_map_object_size is calculated. + */ + const size_t mappable_gtt_size = 256 * 1024 * 1024; + + /* + * Be conservative. We may be able to switch from VALIGN_4 to + * VALIGN_2 if the layout was Y-tiled, but let's keep it simple. + */ + if (mappable_gtt_size / w / 4 < h) { + if (layout->valid_tilings & LAYOUT_TILING_NONE) { + layout->tiling = INTEL_TILING_NONE; + /* MCS support for non-MSRTs is limited to tiled RTs */ + if (layout->aux == ILO_LAYOUT_AUX_MCS && + params->templ->nr_samples <= 1) + layout->aux = ILO_LAYOUT_AUX_NONE; + + continue; + } else { + ilo_warn("cannot force texture to be linear\n"); + } + } + } + + layout->bo_stride = w; + layout->bo_height = h; + break; + } +} + +static void +layout_calculate_hiz_size(struct ilo_layout *layout, + struct ilo_layout_params *params) +{ + const struct pipe_resource *templ = params->templ; + const unsigned hz_align_j = 8; + enum ilo_layout_walk_type hz_walk; + unsigned hz_width, hz_height, lv; + unsigned hz_clear_w, hz_clear_h; + + assert(layout->aux == ILO_LAYOUT_AUX_HIZ); + + assert(layout->walk == ILO_LAYOUT_WALK_LAYER || + layout->walk == ILO_LAYOUT_WALK_3D); + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 312: + * + * "The hierarchical depth buffer does not support the LOD field, it is + * assumed by hardware to be zero. A separate hierarachical depth + * buffer is required for each LOD used, and the corresponding + * buffer's state delivered to hardware each time a new depth buffer + * state with modified LOD is delivered." + * + * We will put all LODs in a single bo with ILO_LAYOUT_WALK_LOD. + */ + if (params->dev->gen >= ILO_GEN(7)) + hz_walk = layout->walk; + else + hz_walk = ILO_LAYOUT_WALK_LOD; + + /* + * See the Sandy Bridge PRM, volume 2 part 1, page 312, and the Ivy Bridge + * PRM, volume 2 part 1, page 312-313. + * + * It seems HiZ buffer is aligned to 8x8, with every two rows packed into a + * memory row. + */ + switch (hz_walk) { + case ILO_LAYOUT_WALK_LOD: + { + unsigned lod_tx[PIPE_MAX_TEXTURE_LEVELS]; + unsigned lod_ty[PIPE_MAX_TEXTURE_LEVELS]; + unsigned cur_tx, cur_ty; + + /* figure out the tile offsets of LODs */ + hz_width = 0; + hz_height = 0; + cur_tx = 0; + cur_ty = 0; + for (lv = 0; lv <= templ->last_level; lv++) { + unsigned tw, th; + + lod_tx[lv] = cur_tx; + lod_ty[lv] = cur_ty; + + tw = align(layout->lods[lv].slice_width, 16); + th = align(layout->lods[lv].slice_height, hz_align_j) * + templ->array_size / 2; + /* convert to Y-tiles */ + tw = align(tw, 128) / 128; + th = align(th, 32) / 32; + + if (hz_width < cur_tx + tw) + hz_width = cur_tx + tw; + if (hz_height < cur_ty + th) + hz_height = cur_ty + th; + + if (lv == 1) + cur_tx += tw; + else + cur_ty += th; + } + + /* convert tile offsets to memory offsets */ + for (lv = 0; lv <= templ->last_level; lv++) { + layout->aux_offsets[lv] = + (lod_ty[lv] * hz_width + lod_tx[lv]) * 4096; + } + hz_width *= 128; + hz_height *= 32; + } + break; + case ILO_LAYOUT_WALK_LAYER: + { + const unsigned h0 = align(params->h0, hz_align_j); + const unsigned h1 = align(params->h1, hz_align_j); + const unsigned htail = + ((params->dev->gen >= ILO_GEN(7)) ? 12 : 11) * hz_align_j; + const unsigned hz_qpitch = h0 + h1 + htail; + + hz_width = align(layout->lods[0].slice_width, 16); + + hz_height = hz_qpitch * templ->array_size / 2; + if (params->dev->gen >= ILO_GEN(7)) + hz_height = align(hz_height, 8); + } + break; + case ILO_LAYOUT_WALK_3D: + hz_width = align(layout->lods[0].slice_width, 16); + + hz_height = 0; + for (lv = 0; lv <= templ->last_level; lv++) { + const unsigned h = align(layout->lods[lv].slice_height, hz_align_j); + /* according to the formula, slices are packed together vertically */ + hz_height += h * u_minify(templ->depth0, lv); + } + hz_height /= 2; + break; + } + + /* + * In hiz_align_fb(), we will align the LODs to 8x4 sample blocks. + * Experiments on Haswell show that aligning the RECTLIST primitive and + * 3DSTATE_DRAWING_RECTANGLE alone are not enough. The LOD sizes must be + * aligned. + */ + hz_clear_w = 8; + hz_clear_h = 4; + switch (templ->nr_samples) { + case 0: + case 1: + default: + break; + case 2: + hz_clear_w /= 2; + break; + case 4: + hz_clear_w /= 2; + hz_clear_h /= 2; + break; + case 8: + hz_clear_w /= 4; + hz_clear_h /= 2; + break; + case 16: + hz_clear_w /= 4; + hz_clear_h /= 4; + break; + } + + for (lv = 0; lv <= templ->last_level; lv++) { + if (u_minify(layout->width0, lv) % hz_clear_w || + u_minify(layout->height0, lv) % hz_clear_h) + break; + layout->aux_enables |= 1 << lv; + } + + /* we padded to allow this in layout_align() */ + if (templ->last_level == 0 && templ->array_size == 1 && templ->depth0 == 1) + layout->aux_enables |= 0x1; + + /* align to Y-tile */ + layout->aux_stride = align(hz_width, 128); + layout->aux_height = align(hz_height, 32); +} + +static void +layout_calculate_mcs_size(struct ilo_layout *layout, + struct ilo_layout_params *params) +{ + const struct pipe_resource *templ = params->templ; + int mcs_width, mcs_height, mcs_cpp; + int downscale_x, downscale_y; + + assert(layout->aux == ILO_LAYOUT_AUX_MCS); + + if (templ->nr_samples > 1) { + /* + * From the Ivy Bridge PRM, volume 2 part 1, page 326, the clear + * rectangle is scaled down by 8x2 for 4X MSAA and 2x2 for 8X MSAA. The + * need of scale down could be that the clear rectangle is used to clear + * the MCS instead of the RT. + * + * For 8X MSAA, we need 32 bits in MCS for every pixel in the RT. The + * 2x2 factor could come from that the hardware writes 128 bits (an + * OWord) at a time, and the OWord in MCS maps to a 2x2 pixel block in + * the RT. For 4X MSAA, we need 8 bits in MCS for every pixel in the + * RT. Similarly, we could reason that an OWord in 4X MCS maps to a 8x2 + * pixel block in the RT. + */ + switch (templ->nr_samples) { + case 2: + case 4: + downscale_x = 8; + downscale_y = 2; + mcs_cpp = 1; + break; + case 8: + downscale_x = 2; + downscale_y = 2; + mcs_cpp = 4; + break; + case 16: + downscale_x = 2; + downscale_y = 1; + mcs_cpp = 8; + break; + default: + assert(!"unsupported sample count"); + return; + break; + } + + /* + * It also appears that the 2x2 subspans generated by the scaled-down + * clear rectangle cannot be masked. The scale-down clear rectangle + * thus must be aligned to 2x2, and we need to pad. + */ + mcs_width = align(layout->width0, downscale_x * 2); + mcs_height = align(layout->height0, downscale_y * 2); + } else { + /* + * From the Ivy Bridge PRM, volume 2 part 1, page 327: + * + * " Pixels Lines + * TiledY RT CL + * bpp + * 32 8 4 + * 64 4 4 + * 128 2 4 + * + * TiledX RT CL + * bpp + * 32 16 2 + * 64 8 2 + * 128 4 2" + * + * This table and the two following tables define the RT alignments, the + * clear rectangle alignments, and the clear rectangle scale factors. + * Viewing the RT alignments as the sizes of 128-byte blocks, we can see + * that the clear rectangle alignments are 16x32 blocks, and the clear + * rectangle scale factors are 8x16 blocks. + * + * For non-MSAA RT, we need 1 bit in MCS for every 128-byte block in the + * RT. Similar to the MSAA cases, we can argue that an OWord maps to + * 8x16 blocks. + * + * One problem with this reasoning is that a Y-tile in MCS has 8x32 + * OWords and maps to 64x512 128-byte blocks. This differs from i965, + * which says that a Y-tile maps to 128x256 blocks (\see + * intel_get_non_msrt_mcs_alignment). It does not really change + * anything except for the size of the allocated MCS. Let's see if we + * hit out-of-bound access. + */ + switch (layout->tiling) { + case INTEL_TILING_X: + downscale_x = 64 / layout->block_size; + downscale_y = 2; + break; + case INTEL_TILING_Y: + downscale_x = 32 / layout->block_size; + downscale_y = 4; + break; + default: + assert(!"unsupported tiling mode"); + return; + break; + } + + downscale_x *= 8; + downscale_y *= 16; + + /* + * From the Haswell PRM, volume 7, page 652: + * + * "Clear rectangle must be aligned to two times the number of + * pixels in the table shown below due to 16X16 hashing across the + * slice." + * + * The scaled-down clear rectangle must be aligned to 4x4 instead of + * 2x2, and we need to pad. + */ + mcs_width = align(layout->width0, downscale_x * 4) / downscale_x; + mcs_height = align(layout->height0, downscale_y * 4) / downscale_y; + mcs_cpp = 16; /* an OWord */ + } + + layout->aux_enables = (1 << (templ->last_level + 1)) - 1; + /* align to Y-tile */ + layout->aux_stride = align(mcs_width * mcs_cpp, 128); + layout->aux_height = align(mcs_height, 32); +} + +/** + * The texutre is for transfer only. We can define our own layout to save + * space. + */ +static void +layout_init_for_transfer(struct ilo_layout *layout, + const struct ilo_dev_info *dev, + const struct pipe_resource *templ) +{ + const unsigned num_layers = (templ->target == PIPE_TEXTURE_3D) ? + templ->depth0 : templ->array_size; + unsigned layer_width, layer_height; + + assert(templ->last_level == 0); + assert(templ->nr_samples <= 1); + + layout->aux = ILO_LAYOUT_AUX_NONE; + layout->width0 = templ->width0; + layout->height0 = templ->height0; + layout->format = templ->format; + layout->block_width = util_format_get_blockwidth(templ->format); + layout->block_height = util_format_get_blockheight(templ->format); + layout->block_size = util_format_get_blocksize(templ->format); + layout->walk = ILO_LAYOUT_WALK_LOD; + + layout->valid_tilings = LAYOUT_TILING_NONE; + layout->tiling = INTEL_TILING_NONE; + + layout->align_i = layout->block_width; + layout->align_j = layout->block_height; + + assert(util_is_power_of_two(layout->block_width) && + util_is_power_of_two(layout->block_height)); + + /* use packed layout */ + layer_width = align(templ->width0, layout->align_i); + layer_height = align(templ->height0, layout->align_j); + + layout->lods[0].slice_width = layer_width; + layout->lods[0].slice_height = layer_height; + + layout->bo_stride = (layer_width / layout->block_width) * layout->block_size; + layout->bo_stride = align(layout->bo_stride, 64); + + layout->bo_height = (layer_height / layout->block_height) * num_layers; +} + +/** + * Initialize the layout. Callers should zero-initialize \p layout first. + */ +void ilo_layout_init(struct ilo_layout *layout, + const struct ilo_dev_info *dev, + const struct pipe_resource *templ) +{ + struct ilo_layout_params params; + bool transfer_only; + + /* use transfer layout when the texture is never bound to GPU */ + transfer_only = !(templ->bind & ~(PIPE_BIND_TRANSFER_WRITE | + PIPE_BIND_TRANSFER_READ)); + if (transfer_only && templ->last_level == 0 && templ->nr_samples <= 1) { + layout_init_for_transfer(layout, dev, templ); + return; + } + + memset(¶ms, 0, sizeof(params)); + params.dev = dev; + params.templ = templ; + + /* note that there are dependencies between these functions */ + layout_init_aux(layout, ¶ms); + layout_init_size_and_format(layout, ¶ms); + layout_init_walk(layout, ¶ms); + layout_init_tiling(layout, ¶ms); + layout_init_alignments(layout, ¶ms); + layout_init_lods(layout, ¶ms); + layout_init_layer_height(layout, ¶ms); + + layout_align(layout, ¶ms); + layout_calculate_bo_size(layout, ¶ms); + + switch (layout->aux) { + case ILO_LAYOUT_AUX_HIZ: + layout_calculate_hiz_size(layout, ¶ms); + break; + case ILO_LAYOUT_AUX_MCS: + layout_calculate_mcs_size(layout, ¶ms); + break; + default: + break; + } +} + +/** + * Update the tiling mode and bo stride (for imported resources). + */ +bool +ilo_layout_update_for_imported_bo(struct ilo_layout *layout, + enum intel_tiling_mode tiling, + unsigned bo_stride) +{ + if (!(layout->valid_tilings & (1 << tiling))) + return false; + + if ((tiling == INTEL_TILING_X && bo_stride % 512) || + (tiling == INTEL_TILING_Y && bo_stride % 128)) + return false; + + layout->tiling = tiling; + layout->bo_stride = bo_stride; + + return true; +} + +/** + * Return the offset (in bytes) to a slice within the bo. + * + * The returned offset is aligned to tile size. Since slices are not + * guaranteed to start at tile boundaries, the X and Y offsets (in pixels) + * from the tile origin to the slice are also returned. X offset is always a + * multiple of 4 and Y offset is always a multiple of 2. + */ +unsigned +ilo_layout_get_slice_tile_offset(const struct ilo_layout *layout, + unsigned level, unsigned slice, + unsigned *x_offset, unsigned *y_offset) +{ + unsigned tile_w, tile_h, tile_size, row_size; + unsigned tile_offset, x, y; + + /* see the Sandy Bridge PRM, volume 1 part 2, page 24 */ + + switch (layout->tiling) { + case INTEL_TILING_NONE: + /* W-tiled */ + if (layout->format == PIPE_FORMAT_S8_UINT) { + tile_w = 64; + tile_h = 64; + } + else { + tile_w = 1; + tile_h = 1; + } + break; + case INTEL_TILING_X: + tile_w = 512; + tile_h = 8; + break; + case INTEL_TILING_Y: + tile_w = 128; + tile_h = 32; + break; + default: + assert(!"unknown tiling"); + tile_w = 1; + tile_h = 1; + break; + } + + tile_size = tile_w * tile_h; + row_size = layout->bo_stride * tile_h; + + ilo_layout_get_slice_pos(layout, level, slice, &x, &y); + /* in bytes */ + ilo_layout_pos_to_mem(layout, x, y, &x, &y); + tile_offset = row_size * (y / tile_h) + tile_size * (x / tile_w); + + /* + * Since tex->bo_stride is a multiple of tile_w, slice_offset should be + * aligned at this point. + */ + assert(tile_offset % tile_size == 0); + + /* + * because of the possible values of align_i and align_j in + * tex_layout_init_alignments(), x_offset is guaranteed to be a multiple of + * 4 and y_offset is guaranteed to be a multiple of 2. + */ + if (x_offset) { + /* in pixels */ + x = (x % tile_w) / layout->block_size * layout->block_width; + assert(x % 4 == 0); + + *x_offset = x; + } + + if (y_offset) { + /* in pixels */ + y = (y % tile_h) * layout->block_height; + assert(y % 2 == 0); + + *y_offset = y; + } + + return tile_offset; +} diff --git a/src/gallium/drivers/ilo/ilo_layout.h b/src/gallium/drivers/ilo/ilo_layout.h new file mode 100644 index 00000000000..1da9e2da799 --- /dev/null +++ b/src/gallium/drivers/ilo/ilo_layout.h @@ -0,0 +1,297 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2014 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#ifndef ILO_LAYOUT_H +#define ILO_LAYOUT_H + +#include "intel_winsys.h" + +#include "ilo_common.h" + +struct pipe_resource; + +enum ilo_layout_walk_type { + /* + * Array layers of an LOD are packed together vertically. This maps to + * ARYSPC_LOD0 for non-mipmapped 2D textures, and is extended to support + * mipmapped stencil textures and HiZ on GEN6. + */ + ILO_LAYOUT_WALK_LOD, + + /* + * LODs of an array layer are packed together. This maps to ARYSPC_FULL + * and is used for mipmapped 2D textures. + */ + ILO_LAYOUT_WALK_LAYER, + + /* + * 3D slices of an LOD are packed together, horizontally with wrapping. + * Used for 3D textures. + */ + ILO_LAYOUT_WALK_3D, +}; + +enum ilo_layout_aux_type { + ILO_LAYOUT_AUX_NONE, + ILO_LAYOUT_AUX_HIZ, + ILO_LAYOUT_AUX_MCS, +}; + +struct ilo_layout_lod { + /* physical position */ + unsigned x; + unsigned y; + + /* + * Physical size of an LOD slice. There may be multiple slices when the + * walk type is not ILO_LAYOUT_WALK_LAYER. + */ + unsigned slice_width; + unsigned slice_height; +}; + +/** + * Texture layout. + */ +struct ilo_layout { + enum ilo_layout_aux_type aux; + + /* physical width0, height0, and format */ + unsigned width0; + unsigned height0; + enum pipe_format format; + bool separate_stencil; + + /* + * width, height, and size of pixel blocks, for conversion between 2D + * coordinates and memory offsets + */ + unsigned block_width; + unsigned block_height; + unsigned block_size; + + enum ilo_layout_walk_type walk; + bool interleaved_samples; + + /* bitmask of valid tiling modes */ + unsigned valid_tilings; + enum intel_tiling_mode tiling; + + /* mipmap alignments */ + unsigned align_i; + unsigned align_j; + + struct ilo_layout_lod lods[PIPE_MAX_TEXTURE_LEVELS]; + + /* physical height of layers for ILO_LAYOUT_WALK_LAYER */ + unsigned layer_height; + + /* distance in bytes between two pixel block rows */ + unsigned bo_stride; + /* number of pixel block rows */ + unsigned bo_height; + + /* bitmask of levels that can use aux */ + unsigned aux_enables; + unsigned aux_offsets[PIPE_MAX_TEXTURE_LEVELS]; + unsigned aux_stride; + unsigned aux_height; +}; + +void ilo_layout_init(struct ilo_layout *layout, + const struct ilo_dev_info *dev, + const struct pipe_resource *templ); + +bool +ilo_layout_update_for_imported_bo(struct ilo_layout *layout, + enum intel_tiling_mode tiling, + unsigned bo_stride); + +/** + * Convert from pixel position to 2D memory offset. + */ +static inline void +ilo_layout_pos_to_mem(const struct ilo_layout *layout, + unsigned pos_x, unsigned pos_y, + unsigned *mem_x, unsigned *mem_y) +{ + assert(pos_x % layout->block_width == 0); + assert(pos_y % layout->block_height == 0); + + *mem_x = pos_x / layout->block_width * layout->block_size; + *mem_y = pos_y / layout->block_height; +} + +/** + * Convert from 2D memory offset to linear offset. + */ +static inline unsigned +ilo_layout_mem_to_linear(const struct ilo_layout *layout, + unsigned mem_x, unsigned mem_y) +{ + return mem_y * layout->bo_stride + mem_x; +} + +/** + * Convert from 2D memory offset to raw offset. + */ +static inline unsigned +ilo_layout_mem_to_raw(const struct ilo_layout *layout, + unsigned mem_x, unsigned mem_y) +{ + unsigned tile_w, tile_h; + + switch (layout->tiling) { + case INTEL_TILING_NONE: + if (layout->format == PIPE_FORMAT_S8_UINT) { + /* W-tile */ + tile_w = 64; + tile_h = 64; + } else { + tile_w = 1; + tile_h = 1; + } + break; + case INTEL_TILING_X: + tile_w = 512; + tile_h = 8; + break; + case INTEL_TILING_Y: + tile_w = 128; + tile_h = 32; + break; + default: + assert(!"unknown tiling"); + tile_w = 1; + tile_h = 1; + break; + } + + assert(mem_x % tile_w == 0); + assert(mem_y % tile_h == 0); + + return mem_y * layout->bo_stride + mem_x * tile_h; +} + +/** + * Return the stride, in bytes, between slices within a level. + */ +static inline unsigned +ilo_layout_get_slice_stride(const struct ilo_layout *layout, unsigned level) +{ + unsigned h; + + switch (layout->walk) { + case ILO_LAYOUT_WALK_LOD: + h = layout->lods[level].slice_height; + break; + case ILO_LAYOUT_WALK_LAYER: + h = layout->layer_height; + break; + case ILO_LAYOUT_WALK_3D: + if (level == 0) { + h = layout->lods[0].slice_height; + break; + } + /* fall through */ + default: + assert(!"no single stride to walk across slices"); + h = 0; + break; + } + + assert(h % layout->block_height == 0); + + return (h / layout->block_height) * layout->bo_stride; +} + +/** + * Return the physical size, in bytes, of a slice in a level. + */ +static inline unsigned +ilo_layout_get_slice_size(const struct ilo_layout *layout, unsigned level) +{ + const unsigned w = layout->lods[level].slice_width; + const unsigned h = layout->lods[level].slice_height; + + assert(w % layout->block_width == 0); + assert(h % layout->block_height == 0); + + return (w / layout->block_width * layout->block_size) * + (h / layout->block_height); +} + +/** + * Return the pixel position of a slice. + */ +static inline void +ilo_layout_get_slice_pos(const struct ilo_layout *layout, + unsigned level, unsigned slice, + unsigned *x, unsigned *y) +{ + switch (layout->walk) { + case ILO_LAYOUT_WALK_LOD: + *x = layout->lods[level].x; + *y = layout->lods[level].y + layout->lods[level].slice_height * slice; + break; + case ILO_LAYOUT_WALK_LAYER: + *x = layout->lods[level].x; + *y = layout->lods[level].y + layout->layer_height * slice; + break; + case ILO_LAYOUT_WALK_3D: + { + /* slices are packed horizontally with wrapping */ + const unsigned sx = slice & ((1 << level) - 1); + const unsigned sy = slice >> level; + + *x = layout->lods[level].x + layout->lods[level].slice_width * sx; + *y = layout->lods[level].y + layout->lods[level].slice_height * sy; + + /* should not overlap with the next level */ + if (level + 1 < Elements(layout->lods) && + layout->lods[level + 1].y) { + assert(*y + layout->lods[level].slice_height <= + layout->lods[level + 1].y); + } + break; + } + default: + assert(!"unknown layout walk type"); + break; + } + + /* should not exceed the bo size */ + assert(*y + layout->lods[level].slice_height <= + layout->bo_height * layout->block_height); +} + +unsigned +ilo_layout_get_slice_tile_offset(const struct ilo_layout *layout, + unsigned level, unsigned slice, + unsigned *x_offset, unsigned *y_offset); + +#endif /* ILO_LAYOUT_H */ |