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authorChad Versace <[email protected]>2012-07-09 17:01:29 -0700
committerChad Versace <[email protected]>2012-08-01 10:33:40 -0700
commit8c94f6bbd80908fd2cae8e27fe78c429e54a78b8 (patch)
treebf41437c1cf5483ce59a682328f3b9de00509fcc
parent2b4fbc4d7d3578642ca57b5e45094e66e03626fc (diff)
intel: Use consistent pattern in intelCreateBuffer
The 16-bit depth case did not follow the function's prevalent pattern. Reviewed-by: Paul Berry <[email protected]> Signed-off-by: Chad Versace <[email protected]>
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 31497bc5b15..90f177834f7 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -602,10 +602,8 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
}
else if (mesaVis->depthBits == 16) {
assert(mesaVis->stencilBits == 0);
- /* just 16-bit depth buffer, no hw stencil */
- struct intel_renderbuffer *depthRb
- = intel_create_private_renderbuffer(MESA_FORMAT_Z16);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base.Base);
+ rb = intel_create_private_renderbuffer(MESA_FORMAT_Z16);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
}
else {
assert(mesaVis->depthBits == 0);