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author | Jordan Justen <[email protected]> | 2015-09-26 23:50:55 -0700 |
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committer | Jordan Justen <[email protected]> | 2015-12-09 23:50:38 -0800 |
commit | 83e8e07a2b1d15285b35adab6634eeba64371103 (patch) | |
tree | 12331196992312730b0f26f60eeea81d17946c02 | |
parent | 1c0d059c02b58fb2539d992e5143f700c94dc9fb (diff) |
docs: Add ARB_compute_shader to 11.2.0 release notes
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
-rw-r--r-- | docs/relnotes/11.2.0.html | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes/11.2.0.html b/docs/relnotes/11.2.0.html index ce0747bbd91..12e0f07a860 100644 --- a/docs/relnotes/11.2.0.html +++ b/docs/relnotes/11.2.0.html @@ -45,6 +45,7 @@ Note: some of the new features are only available with certain drivers. <ul> <li>GL_ARB_base_instance on freedreno/a4xx</li> +<li>GL_ARB_compute_shader on i965</li> <li>GL_ARB_copy_image on r600</li> <li>GL_ARB_tessellation_shader on r600 (evergreen/cayman only)</li> <li>GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx</li> |