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authorJordan Justen <[email protected]>2015-09-26 23:50:55 -0700
committerJordan Justen <[email protected]>2015-12-09 23:50:38 -0800
commit83e8e07a2b1d15285b35adab6634eeba64371103 (patch)
tree12331196992312730b0f26f60eeea81d17946c02
parent1c0d059c02b58fb2539d992e5143f700c94dc9fb (diff)
docs: Add ARB_compute_shader to 11.2.0 release notes
Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
-rw-r--r--docs/relnotes/11.2.0.html1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes/11.2.0.html b/docs/relnotes/11.2.0.html
index ce0747bbd91..12e0f07a860 100644
--- a/docs/relnotes/11.2.0.html
+++ b/docs/relnotes/11.2.0.html
@@ -45,6 +45,7 @@ Note: some of the new features are only available with certain drivers.
<ul>
<li>GL_ARB_base_instance on freedreno/a4xx</li>
+<li>GL_ARB_compute_shader on i965</li>
<li>GL_ARB_copy_image on r600</li>
<li>GL_ARB_tessellation_shader on r600 (evergreen/cayman only)</li>
<li>GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx</li>