diff options
author | Paul Berry <[email protected]> | 2013-08-12 06:39:23 -0700 |
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committer | Paul Berry <[email protected]> | 2013-08-13 20:02:55 -0700 |
commit | 825f9ff5d3a0c4d6da20e14c34e3220be624ef8e (patch) | |
tree | 81cc09ec6a4296dd3066f9cf537a3be90e68c3e9 | |
parent | 91c8fea924c05801a1e05edcee00e53ea73e48b8 (diff) |
glsl/ast: Don't perform GS input array checks on non-inputs.
Previously, we were accidentally calling
handle_geometry_shader_input_decl() on non-input interface block
declarations, resulting in bogus error checking.
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 8e1e6e5008e..1bfa887cc36 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -4600,7 +4600,7 @@ ast_interface_block::hir(exec_list *instructions, } var->interface_type = block_type; - if (state->target == geometry_shader) + if (state->target == geometry_shader && var_mode == ir_var_shader_in) handle_geometry_shader_input_decl(state, loc, var); state->symbols->add_variable(var); instructions->push_tail(var); |