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authorIlia Mirkin <[email protected]>2016-08-28 14:52:10 -0400
committerIlia Mirkin <[email protected]>2016-09-03 00:26:36 -0400
commit8122e30aec95596397b11a3fe619f9e13dc3d2cc (patch)
tree13e75fcd36703780f53dd7b705dfb90244757212
parent346de79ffd0ac25102ca67c05208d36fee15f9aa (diff)
mapi: don't forget to expose GetPointerv in GL ES 3.2
I left this out of my previous commit that went around enabling all of the other ES 3.2 entrypoints. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/mapi/glapi/gen/gl_API.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index b5d010bbdf8..c39aa222503 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -3185,7 +3185,7 @@
<glx handcode="true"/>
</function>
- <function name="GetPointerv" es1="1.1">
+ <function name="GetPointerv" es1="1.1" es2="3.2">
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
<glx handcode="true"/>