diff options
author | Brian Paul <[email protected]> | 2005-09-26 23:06:01 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2005-09-26 23:06:01 +0000 |
commit | 70c3bebcde336c4cc282bc5dbd33d4180b92771c (patch) | |
tree | 73b3cf46c960b9c773b15a7e1fa434be07247784 | |
parent | afb9fb09655a87e1b78807b0c24c794e03f3632b (diff) |
glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed.
-rw-r--r-- | src/mesa/swrast/s_stencil.c | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index b465b5a2c68..2c484d5393c 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -1085,7 +1085,8 @@ _swrast_read_stencil_span(GLcontext *ctx, struct gl_renderbuffer *rb, /** - * Write a span of stencil values to the stencil buffer. + * Write a span of stencil values to the stencil buffer. This function + * applies the stencil write mask when needed. * Used for glDraw/CopyPixels * Input: n - how many pixels * x, y - location of first pixel @@ -1097,6 +1098,8 @@ _swrast_write_stencil_span(GLcontext *ctx, GLint n, GLint x, GLint y, { struct gl_framebuffer *fb = ctx->DrawBuffer; struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; + const GLuint stencilMax = (1 << fb->Visual.stencilBits) - 1; + const GLuint stencilMask = ctx->Stencil.WriteMask[0]; if (y < 0 || y >= rb->Height || x + n <= 0 || x >= rb->Width) { /* span is completely outside framebuffer */ @@ -1116,7 +1119,20 @@ _swrast_write_stencil_span(GLcontext *ctx, GLint n, GLint x, GLint y, return; } - rb->PutRow(ctx, rb, n, x, y, stencil, NULL); + if ((stencilMask & stencilMax) != stencilMax) { + /* need to apply writemask */ + GLstencil destVals[MAX_WIDTH], newVals[MAX_WIDTH]; + GLint i; + rb->GetRow(ctx, rb, n, x, y, destVals); + for (i = 0; i < n; i++) { + newVals[i] + = (stencil[i] & stencilMask) | (destVals[i] & ~stencilMask); + } + rb->PutRow(ctx, rb, n, x, y, newVals, NULL); + } + else { + rb->PutRow(ctx, rb, n, x, y, stencil, NULL); + } } |