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authorNicolas Boichat <[email protected]>2017-05-05 10:43:50 +0800
committerChad Versace <[email protected]>2017-05-04 20:09:10 -0700
commit63b12b0c77759a0244416cd1406c2bf50e7c01ec (patch)
tree0981f0331b5e244adbfb24d9ecabaaa5ed9d213c
parent98cd5120896c3c1229d1ed63ab7d189a1486597f (diff)
egl/android: Set EGLSurface.Lost to EGL_TRUE/EGL_FALSE
Lost is an EGLBoolean, so we should assign it to EGL_TRUE/EGL_FALSE, not true/false. Fixes: e5eace58684 ("egl/android: Mark surface as lost when dequeueBuffer fails") Fixes: 0212db35040 ("egl/android: Cancel any outstanding ANativeBuffer in surface destructor") Reviewed-by: Chad Versace <[email protected]>
-rw-r--r--src/egl/drivers/dri2/platform_android.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c
index 2450d9de476..b7276997879 100644
--- a/src/egl/drivers/dri2/platform_android.c
+++ b/src/egl/drivers/dri2/platform_android.c
@@ -271,7 +271,7 @@ droid_window_cancel_buffer(struct dri2_egl_surface *dri2_surf)
ret = dri2_surf->window->cancelBuffer(dri2_surf->window, dri2_surf->buffer, -1);
if (ret < 0) {
_eglLog(_EGL_WARNING, "ANativeWindow::cancelBuffer failed");
- dri2_surf->base.Lost = true;
+ dri2_surf->base.Lost = EGL_TRUE;
}
}
@@ -440,7 +440,7 @@ update_buffers(struct dri2_egl_surface *dri2_surf)
/* try to dequeue the next back buffer */
if (!dri2_surf->buffer && !droid_window_dequeue_buffer(dri2_surf)) {
_eglLog(_EGL_WARNING, "Could not dequeue buffer from native window");
- dri2_surf->base.Lost = true;
+ dri2_surf->base.Lost = EGL_TRUE;
return -1;
}