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authorPaul Berry <[email protected]>2013-04-09 20:36:30 -0700
committerPaul Berry <[email protected]>2013-04-11 09:25:24 -0700
commit5b0bd8ece855bf4e2171bb5e81968b858fc4792e (patch)
tree62f98311a0079aaef8a44a79e63776d88a889513
parent5b2855bfe79bfc3995969f2bf775d89b1bc1808a (diff)
glsl: Fix (and validate) comment above glsl_type::name.
The comment above glsl_type::name claimed that it could sometimes be NULL. This was wrong--it is never NULL. Many error handling paths would segfault if it were. (Anonymous structs are assigned names like "#anon_struct_0001"--see the ast_struct_specifier constructor in glsl_parser_extras.cpp.) Fix the comment and add assertions to validate that it really is never NULL. Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/glsl/glsl_types.cpp4
-rw-r--r--src/glsl/glsl_types.h3
2 files changed, 5 insertions, 2 deletions
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index 419761a7d3b..df9c5d36f0b 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -57,6 +57,7 @@ glsl_type::glsl_type(GLenum gl_type,
length(0)
{
init_ralloc_type_ctx();
+ assert(name != NULL);
this->name = ralloc_strdup(this->mem_ctx, name);
/* Neither dimension is zero or both dimensions are zero.
*/
@@ -75,6 +76,7 @@ glsl_type::glsl_type(GLenum gl_type,
length(0)
{
init_ralloc_type_ctx();
+ assert(name != NULL);
this->name = ralloc_strdup(this->mem_ctx, name);
memset(& fields, 0, sizeof(fields));
}
@@ -91,6 +93,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
unsigned int i;
init_ralloc_type_ctx();
+ assert(name != NULL);
this->name = ralloc_strdup(this->mem_ctx, name);
this->fields.structure = ralloc_array(this->mem_ctx,
glsl_struct_field, length);
@@ -114,6 +117,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
unsigned int i;
init_ralloc_type_ctx();
+ assert(name != NULL);
this->name = ralloc_strdup(this->mem_ctx, name);
this->fields.structure = ralloc_array(this->mem_ctx,
glsl_struct_field, length);
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index 2f3b19f5107..31e3dd253f0 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -132,8 +132,7 @@ struct glsl_type {
/**
* Name of the data type
*
- * This may be \c NULL for anonymous structures, for arrays, or for
- * function types.
+ * Will never be \c NULL.
*/
const char *name;