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authorDave Airlie <[email protected]>2016-03-22 10:28:44 +1000
committerDave Airlie <[email protected]>2016-03-22 13:07:05 +1000
commit53afbc980a973bf1e5c4a479aa277e8df8d9698f (patch)
treed3cbd68d43600f6c71cc49cff93ad493f3d2c742
parent1e8435ce0cce671024ebf9c5465ea8bdcb563b69 (diff)
tgsi: drop unused set_exec/kill_mask interfaces.
These don't get used and haven't been in git history from what I can see, so drop them. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_exec.c6
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.h25
3 files changed, 0 insertions, 37 deletions
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
index 6b33341ce6c..fcef31b4ff5 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -206,12 +206,6 @@ static unsigned tgsi_gs_run(struct draw_geometry_shader *shader,
{
struct tgsi_exec_machine *machine = shader->machine;
- tgsi_set_exec_mask(machine,
- 1,
- input_primitives > 1,
- input_primitives > 2,
- input_primitives > 3);
-
/* run interpreter */
tgsi_exec_machine_run(machine);
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c
index abd64f5acd2..3fd8ef3cd2f 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -159,12 +159,6 @@ vs_exec_run_linear( struct draw_vertex_shader *shader,
input = (const float (*)[4])((const char *)input + input_stride);
}
- tgsi_set_exec_mask(machine,
- 1,
- max_vertices > 1,
- max_vertices > 2,
- max_vertices > 3);
-
/* run interpreter */
tgsi_exec_machine_run( machine );
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index 12a68759ce5..991c3bfc5db 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -196,10 +196,6 @@ struct tgsi_sampler
#define TGSI_EXEC_TEMP_HALF_I (TGSI_EXEC_NUM_TEMPS + 3)
#define TGSI_EXEC_TEMP_HALF_C 0
-/* execution mask, each value is either 0 or ~0 */
-#define TGSI_EXEC_MASK_I (TGSI_EXEC_NUM_TEMPS + 3)
-#define TGSI_EXEC_MASK_C 1
-
/* 4 register buffer for various purposes */
#define TGSI_EXEC_TEMP_R0 (TGSI_EXEC_NUM_TEMPS + 4)
#define TGSI_EXEC_NUM_TEMP_R 4
@@ -397,27 +393,6 @@ boolean
tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst);
-static inline void
-tgsi_set_kill_mask(struct tgsi_exec_machine *mach, unsigned mask)
-{
- mach->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0] =
- mask;
-}
-
-
-/** Set execution mask values prior to executing the shader */
-static inline void
-tgsi_set_exec_mask(struct tgsi_exec_machine *mach,
- boolean ch0, boolean ch1, boolean ch2, boolean ch3)
-{
- int *mask = mach->Temps[TGSI_EXEC_MASK_I].xyzw[TGSI_EXEC_MASK_C].i;
- mask[0] = ch0 ? ~0 : 0;
- mask[1] = ch1 ? ~0 : 0;
- mask[2] = ch2 ? ~0 : 0;
- mask[3] = ch3 ? ~0 : 0;
-}
-
-
extern void
tgsi_exec_set_constant_buffers(struct tgsi_exec_machine *mach,
unsigned num_bufs,