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authorEric Anholt <[email protected]>2010-08-30 11:19:30 -0700
committerEric Anholt <[email protected]>2010-08-30 11:19:30 -0700
commit5360c48317f5806c7ea8814002e9aac2041960a7 (patch)
tree8dcd9739b82fcb52ca1dc2c0c81a11fc4f16f4f9
parent3bae20bbc9b8255044edf2223079363bb2b94d4a (diff)
i965: Clear the cached constant buffer entry in the VS at control flow.
Fixes the 7 regressions with constant buffers forced on with piglit -t glsl (glsl-vs-if-*).
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c22
1 files changed, 21 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 720a6566fd2..1d88c6b5a46 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -116,6 +116,22 @@ get_first_reladdr_output(struct gl_vertex_program *vp)
return first_reladdr_output;
}
+/* Clears the record of which vp_const_buffer elements have been
+ * loaded into our constant buffer registers, for the starts of new
+ * blocks after control flow.
+ */
+static void
+clear_current_const(struct brw_vs_compile *c)
+{
+ unsigned int i;
+
+ if (c->vp->use_const_buffer) {
+ for (i = 0; i < 3; i++) {
+ c->current_const[i].index = -1;
+ }
+ }
+}
+
/**
* Preallocate GRF register before code emit.
* Do things as simply as possible. Allocate and populate all regs
@@ -313,10 +329,10 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
if (c->vp->use_const_buffer) {
for (i = 0; i < 3; i++) {
- c->current_const[i].index = -1;
c->current_const[i].reg = brw_vec8_grf(reg, 0);
reg++;
}
+ clear_current_const(c);
}
for (i = 0; i < 128; i++) {
@@ -1826,15 +1842,18 @@ void brw_vs_emit(struct brw_vs_compile *c )
if_depth++;
break;
case OPCODE_ELSE:
+ clear_current_const(c);
assert(if_depth > 0);
if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
break;
case OPCODE_ENDIF:
+ clear_current_const(c);
assert(if_depth > 0);
brw_ENDIF(p, if_inst[--if_depth]);
if_depth_in_loop[loop_depth]--;
break;
case OPCODE_BGNLOOP:
+ clear_current_const(c);
loop_inst[loop_depth++] = brw_DO(p, BRW_EXECUTE_8);
if_depth_in_loop[loop_depth] = 0;
break;
@@ -1850,6 +1869,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
break;
case OPCODE_ENDLOOP:
{
+ clear_current_const(c);
struct brw_instruction *inst0, *inst1;
GLuint br = 1;