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authorBrian Paul <[email protected]>2010-05-03 13:04:29 -0600
committerBrian Paul <[email protected]>2010-05-03 13:10:27 -0600
commit529b7b355d392b1534ccd8ff7b428dc21cbfdc21 (patch)
tree7a1cd79812db9e42e1b5c73153313e1a4358558d
parentac6a26b429d70395cf6def04d2d9c8cf1bd2c964 (diff)
st/mesa: restore original last_layer comparison
Commit e648d4a1d1c0c5f70916e38366b863f0bec79a62 changed the original less-than test to a not-equal test. This was an effort to save some memory by switching the texture layout to a non-mipmapped layout when we mis-guessed about the original layout (thus saving some memory). However, this causes us to hit a new (apparently broken) code path when copying the old texture's data to the new texture. Simply undo this change for the time being until the other/new bug is fixed. Fixes fd.o bug 27933.
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 7e2e533881d..fd801a354b1 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -1888,7 +1888,7 @@ st_finalize_texture(GLcontext *ctx,
if (stObj->pt) {
if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
stObj->pt->format != firstImageFormat ||
- stObj->pt->last_level != stObj->lastLevel ||
+ stObj->pt->last_level < stObj->lastLevel ||
stObj->pt->width0 != stObj->width0 ||
stObj->pt->height0 != stObj->height0 ||
stObj->pt->depth0 != stObj->depth0)