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authorSamuel Pitoiset <[email protected]>2016-02-17 21:43:40 +0100
committerSamuel Pitoiset <[email protected]>2016-02-21 10:41:29 +0100
commit527652629dc6e7dc593e16505e4b6b648b1f09cc (patch)
treefc99da71813fe76e1b32ea57cf5f65ae8bd90434
parent57d4251003f4ed284179171bebaa2463675440d6 (diff)
nvc0: add a new validation state for 3D driver constbuf
This will be used to invalidate 3D driver constbuf when using COMPUTE and vice-versa. This is needed because this CB contains a bunch of useful information like the addrs of shader buffers. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_context.h1
-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c18
2 files changed, 19 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
index 191aa3cfde0..d8dc48b1f0d 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
@@ -57,6 +57,7 @@
#define NVC0_NEW_MIN_SAMPLES (1 << 24)
#define NVC0_NEW_TESSFACTOR (1 << 25)
#define NVC0_NEW_BUFFERS (1 << 26)
+#define NVC0_NEW_DRIVERCONST (1 << 27)
#define NVC0_NEW_CP_PROGRAM (1 << 0)
#define NVC0_NEW_CP_SURFACES (1 << 1)
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
index 2a210e99022..86557d73cb2 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
@@ -540,6 +540,23 @@ nvc0_validate_min_samples(struct nvc0_context *nvc0)
IMMED_NVC0(push, NVC0_3D(SAMPLE_SHADING), samples);
}
+static void
+nvc0_validate_driverconst(struct nvc0_context *nvc0)
+{
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ struct nvc0_screen *screen = nvc0->screen;
+ int i;
+
+ for (i = 0; i < 5; ++i) {
+ BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
+ PUSH_DATA (push, 1024);
+ PUSH_DATAh(push, screen->uniform_bo->offset + (6 << 16) + (i << 10));
+ PUSH_DATA (push, screen->uniform_bo->offset + (6 << 16) + (i << 10));
+ BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
+ PUSH_DATA (push, (15 << 4) | 1);
+ }
+}
+
void
nvc0_validate_global_residents(struct nvc0_context *nvc0,
struct nouveau_bufctx *bctx, int bin)
@@ -705,6 +722,7 @@ static struct state_validate {
{ nvc0_idxbuf_validate, NVC0_NEW_IDXBUF },
{ nvc0_tfb_validate, NVC0_NEW_TFB_TARGETS | NVC0_NEW_GMTYPROG },
{ nvc0_validate_min_samples, NVC0_NEW_MIN_SAMPLES },
+ { nvc0_validate_driverconst, NVC0_NEW_DRIVERCONST },
};
bool