diff options
author | Brian Paul <[email protected]> | 2014-04-01 07:39:36 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2014-04-01 08:42:15 -0600 |
commit | 526e49290cd2d83fb931708a786c27647972a00c (patch) | |
tree | 6276b2c43e8afc00ba1368ded23133d613c803f7 | |
parent | f5904b732efd6ad1ec8273ce3c72dbf38df7076c (diff) |
Revert "glapi/es1: Don't mark core functions as static_dispatch=false"
This reverts commit f6e290f80cc6728647e9cee35546190f081197e2.
To fix the broken build. The DRI-enabled build seems OK after reverting.
Th non-DRI/gallium build is still suffering from an unrelated issue in
the pipe-loader code.
-rw-r--r-- | src/mapi/glapi/gen/gl_and_es_API.xml | 129 |
1 files changed, 86 insertions, 43 deletions
diff --git a/src/mapi/glapi/gen/gl_and_es_API.xml b/src/mapi/glapi/gen/gl_and_es_API.xml index d158a6b31f7..18b0eb4ec89 100644 --- a/src/mapi/glapi/gen/gl_and_es_API.xml +++ b/src/mapi/glapi/gen/gl_and_es_API.xml @@ -18,45 +18,53 @@ <type name="fixed" size="4" /> <type name="clampx" size="4" /> - <function name="AlphaFuncx" es1="1.0" desktop="false" offset="assign"> + <function name="AlphaFuncx" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="func" type="GLenum"/> <param name="ref" type="GLclampx"/> </function> - <function name="ClearColorx" es1="1.0" desktop="false" offset="assign"> + <function name="ClearColorx" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="red" type="GLclampx"/> <param name="green" type="GLclampx"/> <param name="blue" type="GLclampx"/> <param name="alpha" type="GLclampx"/> </function> - <function name="ClearDepthx" es1="1.0" desktop="false" offset="assign"> + <function name="ClearDepthx" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="depth" type="GLclampx"/> </function> - <function name="Color4x" es1="1.0" desktop="false" offset="assign"> + <function name="Color4x" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="red" type="GLfixed"/> <param name="green" type="GLfixed"/> <param name="blue" type="GLfixed"/> <param name="alpha" type="GLfixed"/> </function> - <function name="DepthRangex" es1="1.0" desktop="false" offset="assign"> + <function name="DepthRangex" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="zNear" type="GLclampx"/> <param name="zFar" type="GLclampx"/> </function> - <function name="Fogx" es1="1.0" desktop="false" offset="assign"> + <function name="Fogx" static_dispatch="false" es1="1.0" + desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="Fogxv" es1="1.0" desktop="false" offset="assign"> + <function name="Fogxv" static_dispatch="false" es1="1.0" + desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="Frustumx" es1="1.0" desktop="false" offset="assign"> + <function name="Frustumx" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="left" type="GLfixed"/> <param name="right" type="GLfixed"/> <param name="bottom" type="GLfixed"/> @@ -65,53 +73,63 @@ <param name="zFar" type="GLfixed"/> </function> - <function name="LightModelx" es1="1.0" desktop="false" offset="assign"> + <function name="LightModelx" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="LightModelxv" es1="1.0" desktop="false" offset="assign"> + <function name="LightModelxv" + static_dispatch="false" es1="1.0" desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="Lightx" es1="1.0" desktop="false" offset="assign"> + <function name="Lightx" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="Lightxv" es1="1.0" desktop="false" offset="assign"> + <function name="Lightxv" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="LineWidthx" es1="1.0" desktop="false" offset="assign"> + <function name="LineWidthx" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="width" type="GLfixed"/> </function> - <function name="LoadMatrixx" es1="1.0" desktop="false" offset="assign"> + <function name="LoadMatrixx" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="m" type="const GLfixed *" count="16"/> </function> - <function name="Materialx" es1="1.0" desktop="false" offset="assign"> + <function name="Materialx" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="Materialxv" es1="1.0" desktop="false" offset="assign"> + <function name="Materialxv" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="MultMatrixx" es1="1.0" desktop="false" offset="assign"> + <function name="MultMatrixx" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="m" type="const GLfixed *" count="16"/> </function> - <function name="MultiTexCoord4x" es1="1.0" desktop="false" offset="assign"> + <function name="MultiTexCoord4x" + static_dispatch="false" es1="1.0" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="s" type="GLfixed"/> <param name="t" type="GLfixed"/> @@ -119,13 +137,15 @@ <param name="q" type="GLfixed"/> </function> - <function name="Normal3x" es1="1.0" desktop="false" offset="assign"> + <function name="Normal3x" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="nx" type="GLfixed"/> <param name="ny" type="GLfixed"/> <param name="nz" type="GLfixed"/> </function> - <function name="Orthox" es1="1.0" desktop="false" offset="assign"> + <function name="Orthox" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="left" type="GLfixed"/> <param name="right" type="GLfixed"/> <param name="bottom" type="GLfixed"/> @@ -134,59 +154,69 @@ <param name="zFar" type="GLfixed"/> </function> - <function name="PointSizex" es1="1.0" desktop="false" offset="assign"> + <function name="PointSizex" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="size" type="GLfixed"/> </function> - <function name="PolygonOffsetx" es1="1.0" desktop="false" offset="assign"> + <function name="PolygonOffsetx" + static_dispatch="false" es1="1.0" desktop="false" offset="assign"> <param name="factor" type="GLfixed"/> <param name="units" type="GLfixed"/> </function> - <function name="Rotatex" es1="1.0" desktop="false" offset="assign"> + <function name="Rotatex" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="angle" type="GLfixed"/> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> - <function name="SampleCoveragex" es1="1.0" desktop="false" offset="assign"> + <function name="SampleCoveragex" + static_dispatch="false" es1="1.0" desktop="false" offset="assign"> <param name="value" type="GLclampx"/> <param name="invert" type="GLboolean"/> </function> - <function name="Scalex" es1="1.0" desktop="false" offset="assign"> + <function name="Scalex" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> - <function name="TexEnvx" es1="1.0" desktop="false" offset="assign"> + <function name="TexEnvx" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="TexEnvxv" es1="1.0" desktop="false" offset="assign"> + <function name="TexEnvxv" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="TexParameterx" es1="1.0" desktop="false" offset="assign"> + <function name="TexParameterx" + static_dispatch="false" es1="1.0" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="Translatex" es1="1.0" desktop="false" offset="assign"> + <function name="Translatex" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> <!-- from GL_OES_single_precision --> - <function name="Frustumf" es1="1.0" desktop="false" offset="assign"> + <function name="Frustumf" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="left" type="GLfloat"/> <param name="right" type="GLfloat"/> <param name="bottom" type="GLfloat"/> @@ -195,7 +225,8 @@ <param name="zFar" type="GLfloat"/> </function> - <function name="Orthof" es1="1.0" desktop="false" offset="assign"> + <function name="Orthof" static_dispatch="false" + es1="1.0" desktop="false" offset="assign"> <param name="left" type="GLfloat"/> <param name="right" type="GLfloat"/> <param name="bottom" type="GLfloat"/> @@ -207,68 +238,80 @@ <category name="es1.1"> <!-- from GL_OES_fixed_point --> - <function name="ClipPlanex" es1="1.1" desktop="false" offset="assign"> + <function name="ClipPlanex" static_dispatch="false" + es1="1.1" desktop="false" offset="assign"> <param name="plane" type="GLenum"/> <param name="equation" type="const GLfixed *" count="4"/> </function> - <function name="GetClipPlanex" es1="1.1" offset="assign"> + <function name="GetClipPlanex" + static_dispatch="false" es1="1.1" offset="assign"> <param name="plane" type="GLenum"/> <param name="equation" type="GLfixed *" output="true" count="4"/> </function> - <function name="GetFixedv" es1="1.1" desktop="false" offset="assign"> + <function name="GetFixedv" static_dispatch="false" + es1="1.1" desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetLightxv" es1="1.1" desktop="false" offset="assign"> + <function name="GetLightxv" static_dispatch="false" + es1="1.1" desktop="false" offset="assign"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetMaterialxv" es1="1.1" desktop="false" offset="assign"> + <function name="GetMaterialxv" + static_dispatch="false" es1="1.1" desktop="false" offset="assign"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetTexEnvxv" es1="1.1" desktop="false" offset="assign"> + <function name="GetTexEnvxv" static_dispatch="false" + es1="1.1" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetTexParameterxv" es1="1.1" desktop="false" offset="assign"> + <function name="GetTexParameterxv" + static_dispatch="false" es1="1.1" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="PointParameterx" es1="1.1" desktop="false" offset="assign"> + <function name="PointParameterx" + static_dispatch="false" es1="1.1" desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="PointParameterxv" es1="1.1" desktop="false" offset="assign"> + <function name="PointParameterxv" + static_dispatch="false" es1="1.1" desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *"/> </function> - <function name="TexParameterxv" es1="1.1" desktop="false" offset="assign"> + <function name="TexParameterxv" + static_dispatch="false" es1="1.1" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> <!-- from GL_OES_single_precision --> - <function name="ClipPlanef" es1="1.1" desktop="false" offset="assign"> + <function name="ClipPlanef" static_dispatch="false" + es1="1.1" desktop="false" offset="assign"> <param name="plane" type="GLenum"/> <param name="equation" type="const GLfloat *" count="4"/> </function> - <function name="GetClipPlanef" es1="1.1" offset="assign"> + <function name="GetClipPlanef" + static_dispatch="false" es1="1.1" offset="assign"> <param name="plane" type="GLenum"/> <param name="equation" type="GLfloat *" output="true" count="4"/> </function> |