diff options
author | Ian Romanick <[email protected]> | 2012-12-01 11:06:48 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2013-01-04 17:39:05 -0800 |
commit | 4b92379da213c85998643997deef945b6e7fb7a7 (patch) | |
tree | 19bee2103aa828c6919bc7f625c4fdb8cfd62c91 | |
parent | 69c2528b8374156adc45c427faaa59cee88a6541 (diff) |
mesa: Disallow deprecated SNORM formats for renderbuffers
The OpenGL 3.2 core profile spec says:
"The following base internal formats from table 3.11 are
color-renderable: RED, RG, RGB, and RGBA. The sized internal formats
from table 3.12 that have a color-renderable base internal format
are also color-renderable. No other formats, including compressed
internal formats, are color-renderable."
The OpenGL 3.2 compatibility profile spec says (only ALPHA is added):
"The following base internal formats from table 3.16 are
color-renderable: ALPHA, RED, RG, RGB, and RGBA. The sized internal formats
from table 3.17 that have a color-renderable base internal format
are also color-renderable. No other formats, including compressed
internal formats, are color-renderable."
Table 3.12 in the core profile spec and table 3.17 in the compatibility
profile spec list SNORM formats as having a base internal format of RED,
RG, RGB, or RGBA. From this we infer that they should also be color
renderable.
The OpenGL ES 3.0 spec says:
"An internal format is color-renderable if it is one of the formats
from table 3.12 noted as color-renderable or if it is unsized format
RGBA or RGB. No other formats, including compressed internal
formats, are color-renderable."
In the OpenGL ES 3.0 spec, none of the SNORM formats have "color-
renderable" marked in table 3.12. The RGB I and UI formats also are not
color-renderable in ES3, but we'll save that change for another patch.
Both NVIDIA's closed-source driver (version 304.64) and AMD's
closed-source driver (Catalyst 12.6 on HD 3650) reject *all* SNORM
formats for renderbuffers in OpenGL 3.3 compatibility profiles.
v2: Move {RED,RG,RGB,RGBA}_SNORM changes from the this commit to the
next commit. Based on suggestions from Ken.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r-- | src/mesa/main/fbobject.c | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index ce77b9f77b6..0ae4d387a56 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1207,24 +1207,6 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) return ctx->API == API_OPENGL_COMPAT && ctx->Extensions.EXT_texture_snorm && ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0; - case GL_LUMINANCE_SNORM: - case GL_LUMINANCE8_SNORM: - case GL_LUMINANCE16_SNORM: - return ctx->API == API_OPENGL_COMPAT && - ctx->Extensions.EXT_texture_snorm && - ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0; - case GL_LUMINANCE_ALPHA_SNORM: - case GL_LUMINANCE8_ALPHA8_SNORM: - case GL_LUMINANCE16_ALPHA16_SNORM: - return ctx->API == API_OPENGL_COMPAT && - ctx->Extensions.EXT_texture_snorm && - ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0; - case GL_INTENSITY_SNORM: - case GL_INTENSITY8_SNORM: - case GL_INTENSITY16_SNORM: - return ctx->API == API_OPENGL_COMPAT && - ctx->Extensions.EXT_texture_snorm && - ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0; case GL_R16F: case GL_R32F: return ctx->Version >= 30 |