diff options
author | Eric Anholt <[email protected]> | 2019-03-12 14:59:21 -0700 |
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committer | Eric Anholt <[email protected]> | 2019-03-12 16:15:40 -0700 |
commit | 486b181fd758c246c2d1eaa1975a858e84d64c32 (patch) | |
tree | b2ccf9872fd72e6db44c4ac5a0ab78edf98054ed | |
parent | 0c874c18cd07539f56fede272a24b76f2946716f (diff) |
v3d: Fix leak of the renderonly struct on screen destruction.
This makes v3d match vc4's destroy path.
Fixes: e113b21cb779 ("v3d: Add renderonly support.")
-rw-r--r-- | src/gallium/drivers/v3d/v3d_screen.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/v3d/v3d_screen.c b/src/gallium/drivers/v3d/v3d_screen.c index e413b007360..7ccf5b143ff 100644 --- a/src/gallium/drivers/v3d/v3d_screen.c +++ b/src/gallium/drivers/v3d/v3d_screen.c @@ -70,6 +70,7 @@ v3d_screen_destroy(struct pipe_screen *pscreen) util_hash_table_destroy(screen->bo_handles); v3d_bufmgr_destroy(pscreen); slab_destroy_parent(&screen->transfer_pool); + free(screen->ro); if (using_v3d_simulator) v3d_simulator_destroy(screen); |