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authorEric Anholt <[email protected]>2015-06-22 17:41:08 -0700
committerEric Anholt <[email protected]>2015-12-04 09:24:36 -0800
commit3c3b1184eb57951c8a40258c9214a1aece1602e6 (patch)
tree2e8b3893b61cf0d8501bc5a32cdbcfc2ea7c0935
parent74c4b3b80cc4246fd1eb503d97edb3d293eef5de (diff)
vc4: Add support for laying out MSAA resources.
For MSAA, we store full resolution tile buffer contents, which have their own tiling format. Since they're full resolution buffers, we have to align their size to full tiles.
-rw-r--r--src/gallium/drivers/vc4/vc4_resource.c25
1 files changed, 20 insertions, 5 deletions
diff --git a/src/gallium/drivers/vc4/vc4_resource.c b/src/gallium/drivers/vc4/vc4_resource.c
index bb723845531..43d9ca81bf0 100644
--- a/src/gallium/drivers/vc4/vc4_resource.c
+++ b/src/gallium/drivers/vc4/vc4_resource.c
@@ -283,7 +283,13 @@ vc4_setup_slices(struct vc4_resource *rsc)
if (!rsc->tiled) {
slice->tiling = VC4_TILING_FORMAT_LINEAR;
- level_width = align(level_width, utile_w);
+ if (prsc->nr_samples) {
+ /* MSAA (4x) surfaces are stored as raw tile buffer contents. */
+ level_width = align(level_width, 32);
+ level_height = align(level_height, 32);
+ } else {
+ level_width = align(level_width, utile_w);
+ }
} else {
if (vc4_size_is_lt(level_width, level_height,
rsc->cpp)) {
@@ -300,7 +306,8 @@ vc4_setup_slices(struct vc4_resource *rsc)
}
slice->offset = offset;
- slice->stride = level_width * rsc->cpp;
+ slice->stride = (level_width * rsc->cpp *
+ MAX2(prsc->nr_samples, 1));
slice->size = level_height * slice->stride;
offset += slice->size;
@@ -357,7 +364,10 @@ vc4_resource_setup(struct pipe_screen *pscreen,
prsc->screen = pscreen;
rsc->base.vtbl = &vc4_resource_vtbl;
- rsc->cpp = util_format_get_blocksize(tmpl->format);
+ if (prsc->nr_samples == 0)
+ rsc->cpp = util_format_get_blocksize(tmpl->format);
+ else
+ rsc->cpp = sizeof(uint32_t);
assert(rsc->cpp);
@@ -371,8 +381,12 @@ get_resource_texture_format(struct pipe_resource *prsc)
uint8_t format = vc4_get_tex_format(prsc->format);
if (!rsc->tiled) {
- assert(format == VC4_TEXTURE_TYPE_RGBA8888);
- return VC4_TEXTURE_TYPE_RGBA32R;
+ if (prsc->nr_samples) {
+ return ~0;
+ } else {
+ assert(format == VC4_TEXTURE_TYPE_RGBA8888);
+ return VC4_TEXTURE_TYPE_RGBA32R;
+ }
}
return format;
@@ -389,6 +403,7 @@ vc4_resource_create(struct pipe_screen *pscreen,
* communicate metadata about tiling currently.
*/
if (tmpl->target == PIPE_BUFFER ||
+ tmpl->nr_samples ||
(tmpl->bind & (PIPE_BIND_SCANOUT |
PIPE_BIND_LINEAR |
PIPE_BIND_SHARED |