diff options
author | Ilia Mirkin <[email protected]> | 2014-09-01 00:43:06 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2014-09-01 18:38:02 -0400 |
commit | 115d9a5525e74573ced9209063a1d4a551e6eaa4 (patch) | |
tree | 02812808177fe56820c6c8c81ee9c4bcfc278b14 | |
parent | 362cd26960aff2e997584064443dcc0418516ae6 (diff) |
nvc0: don't make 1d staging textures linear
Experimentally, the sampler doesn't appear to like these, neither as
buffer nor as rect textures. So remove 1D from the list of texture types
to make linear when used for staging.
This fixes the OSD in mplayer for VDPAU.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "10.2 10.3" <[email protected]>
-rw-r--r-- | src/gallium/drivers/nouveau/nvc0/nvc0_miptree.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_miptree.c b/src/gallium/drivers/nouveau/nvc0/nvc0_miptree.c index 2f3cba8b879..3baa752558c 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_miptree.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_miptree.c @@ -261,7 +261,6 @@ nvc0_miptree_create(struct pipe_screen *pscreen, if (pt->usage == PIPE_USAGE_STAGING) { switch (pt->target) { - case PIPE_TEXTURE_1D: case PIPE_TEXTURE_2D: case PIPE_TEXTURE_RECT: if (pt->last_level == 0 && |