diff options
author | Kenneth Graunke <[email protected]> | 2011-10-04 11:29:08 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2011-10-06 11:24:11 -0700 |
commit | 09fcd01301cd161e2a5d619933c14f79753108d6 (patch) | |
tree | 2b2a2bb74215c5b409f7145b6994508ff81d1f46 | |
parent | 5785cd2bf50f38290540bbf805a41294d213db3a (diff) |
mesa/es: Allow GL_CLIP_PLANE0+6 and GL_CLIP_PLANE0+7.
Fixes the ES1 conformance 'userclip' test, which broke when we increased
MAX_CLIP_PLANES to 8. Core Mesa already validates incoming values
against MAX_CLIP_PLANES; we just need the ES wrapper to pass everything
through.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r-- | src/mesa/main/APIspec.xml | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml index 5d5fc03bec7..574480e284d 100644 --- a/src/mesa/main/APIspec.xml +++ b/src/mesa/main/APIspec.xml @@ -41,10 +41,6 @@ <param name="plane" type="GLenum"/> <vector name="equation" type="const GLtype *" size="4"/> </proto> - - <desc name="plane"> - <range base="GL_CLIP_PLANE" from="0" to="5"/> - </desc> </template> <template name="CullFace"> @@ -807,6 +803,8 @@ <value name="GL_RESCALE_NORMAL"/> <range base="GL_CLIP_PLANE" from="0" to="5"/> + <value name="GL_CLIP_PLANE0+6"/> + <value name="GL_CLIP_PLANE0+7"/> <value name="GL_FOG"/> <value name="GL_LIGHTING"/> @@ -862,6 +860,8 @@ <value name="GL_RESCALE_NORMAL"/> <range base="GL_CLIP_PLANE" from="0" to="5"/> + <value name="GL_CLIP_PLANE0+6"/> + <value name="GL_CLIP_PLANE0+7"/> <value name="GL_FOG"/> <value name="GL_LIGHTING"/> @@ -1260,10 +1260,6 @@ <param name="plane" type="GLenum"/> <vector name="equation" type="GLtype *" size="4"/> </proto> - - <desc name="plane"> - <range base="GL_CLIP_PLANE" from="0" to="5"/> - </desc> </template> <template name="GetError" direction="get"> @@ -1517,6 +1513,8 @@ <value name="GL_RESCALE_NORMAL"/> <range base="GL_CLIP_PLANE" from="0" to="5"/> + <value name="GL_CLIP_PLANE0+6"/> + <value name="GL_CLIP_PLANE0+7"/> <value name="GL_FOG"/> <value name="GL_LIGHTING"/> |