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authorBas Nieuwenhuizen <[email protected]>2016-11-29 08:51:00 +0100
committerBas Nieuwenhuizen <[email protected]>2016-11-29 20:13:28 +0100
commit029e8ff81c65c2e0562be4a5d93fe83a9df49233 (patch)
tree520225a6b1f276f6cdbc7f50d67b5030b8ee9af4
parentd40a3212aee2c0b2667011f28540cecf000bdea3 (diff)
radv: Initialize the shader_stats_dump flag.
Meta was using it before it was set. I suspect we typically don't want to dump meta shaders, so just set it to false in the beginning. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
-rw-r--r--src/amd/vulkan/radv_device.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 5a7ed045ca3..0defc0fb4ab 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -657,6 +657,7 @@ VkResult radv_CreateDevice(
device->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
device->instance = physical_device->instance;
+ device->shader_stats_dump = false;
device->ws = physical_device->ws;
if (pAllocator)