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authorChia-I Wu <[email protected]>2010-07-04 15:55:12 +0800
committerChia-I Wu <[email protected]>2010-07-06 16:16:39 +0800
commitf2aa361f3b58a91780c9358b3f8716f6434074c7 (patch)
treea7999f2c026175ef609853b405cadac75e3fef84
parentcf588ab3f1edb89be4cd57045a3888ff482fa817 (diff)
egl: Rework driver loading.
Driver loading is now splitted into two stages. In the first stage, an _EGLModule is created for each driver: user driver, default drivers, and all files in the search directories that start with "egl_". Modules are not loaded at this stage. In the second stage, each module is loaded to initialize a display. The process stops at the first module that can initialize the display. If eglGetProcAddress is called before eglInitialize, the same code path will be taken to find the first module that supports EGL_DEFAULT_DISPLAY. Because we do not want to initialize the display, drv->Probe is used instead in this case.
-rw-r--r--src/egl/main/eglapi.c48
-rw-r--r--src/egl/main/eglarray.c16
-rw-r--r--src/egl/main/eglarray.h4
-rw-r--r--src/egl/main/egldriver.c488
-rw-r--r--src/egl/main/egldriver.h14
-rw-r--r--src/egl/main/eglglobals.c2
-rw-r--r--src/egl/main/eglglobals.h4
7 files changed, 365 insertions, 211 deletions
diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
index d51ffad410d..89a75f9830b 100644
--- a/src/egl/main/eglapi.c
+++ b/src/egl/main/eglapi.c
@@ -264,46 +264,24 @@ EGLBoolean EGLAPIENTRY
eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
- EGLint major_int = 0, minor_int = 0;
if (!disp)
RETURN_EGL_ERROR(NULL, EGL_BAD_DISPLAY, EGL_FALSE);
if (!disp->Initialized) {
- _EGLDriver *drv = disp->Driver;
-
- if (!drv) {
- _eglPreloadDrivers();
- drv = _eglMatchDriver(disp);
- /* Initialize the particular display now */
- if (drv && !drv->API.Initialize(drv, disp, &major_int, &minor_int))
- RETURN_EGL_ERROR(disp, EGL_NOT_INITIALIZED, EGL_FALSE);
- }
- if (!drv)
- /* Load and initialize the first default driver that works */
- drv = _eglLoadDefaultDriver(disp, &major_int, &minor_int);
- if (!drv)
- RETURN_EGL_ERROR(disp, EGL_NOT_INITIALIZED, EGL_FALSE);
-
- disp->APImajor = major_int;
- disp->APIminor = minor_int;
- _eglsnprintf(disp->Version, sizeof(disp->Version),
- "%d.%d (%s)", major_int, minor_int, drv->Name);
+ if (!_eglMatchDriver(disp, EGL_FALSE))
+ RETURN_EGL_ERROR(disp, EGL_NOT_INITIALIZED, EGL_FALSE);
+ _eglsnprintf(disp->Version, sizeof(disp->Version), "%d.%d (%s)",
+ disp->APImajor, disp->APIminor, disp->Driver->Name);
/* limit to APIs supported by core */
disp->ClientAPIsMask &= _EGL_API_ALL_BITS;
-
- disp->Driver = drv;
- disp->Initialized = EGL_TRUE;
- } else {
- major_int = disp->APImajor;
- minor_int = disp->APIminor;
}
/* Update applications version of major and minor if not NULL */
if ((major != NULL) && (minor != NULL)) {
- *major = major_int;
- *minor = minor_int;
+ *major = disp->APImajor;
+ *minor = disp->APIminor;
}
RETURN_EGL_SUCCESS(disp, EGL_TRUE);
@@ -870,18 +848,8 @@ eglGetProcAddress(const char *procname)
}
}
}
- if (ret)
- RETURN_EGL_SUCCESS(NULL, ret);
-
- _eglPreloadDrivers();
-
- /* now loop over drivers to query their procs */
- for (i = 0; i < _eglGlobal.NumDrivers; i++) {
- _EGLDriver *drv = _eglGlobal.Drivers[i];
- ret = drv->API.GetProcAddress(drv, procname);
- if (ret)
- break;
- }
+ if (!ret)
+ ret = _eglGetDriverProc(procname);
RETURN_EGL_SUCCESS(NULL, ret);
}
diff --git a/src/egl/main/eglarray.c b/src/egl/main/eglarray.c
index 41550bb4bed..781d07fc1ce 100644
--- a/src/egl/main/eglarray.c
+++ b/src/egl/main/eglarray.c
@@ -84,6 +84,22 @@ _eglAppendArray(_EGLArray *array, void *elem)
/**
+ * Erase an element from an array.
+ */
+void
+_eglEraseArray(_EGLArray *array, EGLint i, void (*free_cb)(void *))
+{
+ if (free_cb)
+ free_cb(array->Elements[i]);
+ if (i < array->Size - 1) {
+ memmove(&array->Elements[i], &array->Elements[i + 1],
+ (array->Size - i - 1) * sizeof(array->Elements[0]));
+ }
+ array->Size--;
+}
+
+
+/**
* Find in an array for the given element.
*/
void *
diff --git a/src/egl/main/eglarray.h b/src/egl/main/eglarray.h
index 80bdb0e3eef..fe92efc11ee 100644
--- a/src/egl/main/eglarray.h
+++ b/src/egl/main/eglarray.h
@@ -29,6 +29,10 @@ extern void
_eglAppendArray(_EGLArray *array, void *elem);
+extern void
+_eglEraseArray(_EGLArray *array, EGLint i, void (*free_cb)(void *));
+
+
void *
_eglFindArray(_EGLArray *array, void *elem);
diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c
index d38022c7c6f..d68d3a27ad6 100644
--- a/src/egl/main/egldriver.c
+++ b/src/egl/main/egldriver.c
@@ -22,6 +22,7 @@
#include "eglstring.h"
#include "eglsurface.h"
#include "eglimage.h"
+#include "eglmutex.h"
#if defined(_EGL_OS_UNIX)
#include <dlfcn.h>
@@ -31,17 +32,22 @@
#endif
+typedef struct _egl_module {
+ char *Path;
+ void *Handle;
+ _EGLDriver *Driver;
+} _EGLModule;
+
+static _EGL_DECLARE_MUTEX(_eglModuleMutex);
+static _EGLArray *_eglModules;
+
+
/**
* Wrappers for dlopen/dlclose()
*/
#if defined(_EGL_OS_WINDOWS)
-/* XXX Need to decide how to do dynamic name lookup on Windows */
-static const char *DefaultDriverNames[] = {
- "egl_gallium"
-};
-
typedef HMODULE lib_handle;
static HMODULE
@@ -67,12 +73,6 @@ library_suffix(void)
#elif defined(_EGL_OS_UNIX)
-static const char *DefaultDriverNames[] = {
- "egl_gallium",
- "egl_dri2",
- "egl_glx"
-};
-
typedef void * lib_handle;
static void *
@@ -157,87 +157,109 @@ _eglOpenLibrary(const char *driverPath, lib_handle *handle)
/**
- * Load the named driver.
+ * Load a module and create the driver object.
*/
-static _EGLDriver *
-_eglLoadDriver(const char *path, const char *args)
+static EGLBoolean
+_eglLoadModule(_EGLModule *mod)
{
_EGLMain_t mainFunc;
lib_handle lib;
- _EGLDriver *drv = NULL;
+ _EGLDriver *drv;
- mainFunc = _eglOpenLibrary(path, &lib);
+ mainFunc = _eglOpenLibrary(mod->Path, &lib);
if (!mainFunc)
- return NULL;
+ return EGL_FALSE;
- drv = mainFunc(args);
+ drv = mainFunc(NULL);
if (!drv) {
if (lib)
close_library(lib);
- return NULL;
+ return EGL_FALSE;
}
if (!drv->Name) {
- _eglLog(_EGL_WARNING, "Driver loaded from %s has no name", path);
+ _eglLog(_EGL_WARNING, "Driver loaded from %s has no name", mod->Path);
drv->Name = "UNNAMED";
}
- drv->Path = _eglstrdup(path);
- drv->Args = (args) ? _eglstrdup(args) : NULL;
- if (!drv->Path || (args && !drv->Args)) {
- if (drv->Path)
- free((char *) drv->Path);
- if (drv->Args)
- free((char *) drv->Args);
- drv->Unload(drv);
- if (lib)
- close_library(lib);
- return NULL;
- }
+ mod->Handle = (void *) lib;
+ mod->Driver = drv;
+
+ return EGL_TRUE;
+}
- drv->LibHandle = lib;
- return drv;
+/**
+ * Unload a module.
+ */
+static void
+_eglUnloadModule(_EGLModule *mod)
+{
+ /* destroy the driver */
+ if (mod->Driver && mod->Driver->Unload)
+ mod->Driver->Unload(mod->Driver);
+ if (mod->Handle)
+ close_library(mod->Handle);
+
+ mod->Driver = NULL;
+ mod->Handle = NULL;
}
/**
- * Match a display to a preloaded driver.
- *
- * The matching is done by finding the driver with the highest score.
+ * Add a module to the module array.
*/
-_EGLDriver *
-_eglMatchDriver(_EGLDisplay *dpy)
+static _EGLModule *
+_eglAddModule(const char *path)
{
- _EGLDriver *best_drv = NULL;
- EGLint best_score = -1, i;
+ _EGLModule *mod;
+ EGLint i;
- /*
- * this function is called after preloading and the drivers never change
- * after preloading.
- */
- for (i = 0; i < _eglGlobal.NumDrivers; i++) {
- _EGLDriver *drv = _eglGlobal.Drivers[i];
- EGLint score;
-
- score = (drv->Probe) ? drv->Probe(drv, dpy) : 0;
- if (score > best_score) {
- if (best_drv) {
- _eglLog(_EGL_DEBUG, "driver %s has higher score than %s",
- drv->Name, best_drv->Name);
- }
+ if (!_eglModules) {
+ _eglModules = _eglCreateArray("Module", 8);
+ if (!_eglModules)
+ return NULL;
+ }
- best_drv = drv;
- best_score = score;
- /* perfect match */
- if (score >= 100)
- break;
+ /* find duplicates */
+ for (i = 0; i < _eglModules->Size; i++) {
+ mod = _eglModules->Elements[i];
+ if (strcmp(mod->Path, path) == 0)
+ return mod;
+ }
+
+ /* allocate a new one */
+ mod = calloc(1, sizeof(*mod));
+ if (mod) {
+ mod->Path = _eglstrdup(path);
+ if (!mod->Path) {
+ free(mod);
+ mod = NULL;
}
}
+ if (mod) {
+ _eglAppendArray(_eglModules, (void *) mod);
+ _eglLog(_EGL_DEBUG, "added %s to module array", mod->Path);
+ }
- return best_drv;
+ return mod;
+}
+
+
+/**
+ * Free a module.
+ */
+static void
+_eglFreeModule(void *module)
+{
+ _EGLModule *mod = (_EGLModule *) module;
+
+ _eglUnloadModule(mod);
+ free(mod->Path);
+ free(mod);
}
+#include <errno.h>
/**
* A loader function for use with _eglPreloadForEach. The loader data is the
@@ -246,7 +268,6 @@ _eglMatchDriver(_EGLDisplay *dpy)
static EGLBoolean
_eglLoaderFile(const char *dir, size_t len, void *loader_data)
{
- _EGLDriver *drv;
char path[1024];
const char *filename = (const char *) loader_data;
size_t flen = strlen(filename);
@@ -262,9 +283,7 @@ _eglLoaderFile(const char *dir, size_t len, void *loader_data)
len += flen;
path[len] = '\0';
- if (library_suffix() == NULL || strstr(path, library_suffix()))
- drv = _eglLoadDriver(path, NULL);
- else {
+ if (library_suffix()) {
const char *suffix = library_suffix();
size_t slen = strlen(suffix);
const char *p;
@@ -272,36 +291,100 @@ _eglLoaderFile(const char *dir, size_t len, void *loader_data)
p = filename + flen - slen;
need_suffix = (p < filename || strcmp(p, suffix) != 0);
- if (need_suffix && len + slen + 1 <= sizeof(path)) {
+ if (need_suffix) {
+ /* overflow */
+ if (len + slen + 1 > sizeof(path))
+ return EGL_TRUE;
strcpy(path + len, suffix);
- drv = _eglLoadDriver(path, NULL);
- } else {
- drv = NULL;
}
}
- if (!drv)
+
+#if defined(_EGL_OS_UNIX)
+ /* check if the file exists */
+ if (access(path, F_OK))
return EGL_TRUE;
+#endif
+
+ _eglAddModule(path);
+
+ return EGL_TRUE;
+}
+
- /* remember the driver and stop */
- _eglGlobal.Drivers[_eglGlobal.NumDrivers++] = drv;
+/**
+ * A loader function for use with _eglPreloadForEach. The loader data is the
+ * pattern (prefix) of the files to look for.
+ */
+static EGLBoolean
+_eglLoaderPattern(const char *dir, size_t len, void *loader_data)
+{
+#if defined(_EGL_OS_UNIX)
+ const char *prefix, *suffix;
+ size_t prefix_len, suffix_len;
+ DIR *dirp;
+ struct dirent *dirent;
+ char path[1024];
+
+ if (len + 2 > sizeof(path))
+ return EGL_TRUE;
+ if (len) {
+ memcpy(path, dir, len);
+ path[len++] = '/';
+ }
+ path[len] = '\0';
+
+ dirp = opendir(path);
+ if (!dirp)
+ return EGL_TRUE;
+
+ prefix = (const char *) loader_data;
+ prefix_len = strlen(prefix);
+ suffix = library_suffix();
+ suffix_len = (suffix) ? strlen(suffix) : 0;
+
+ while ((dirent = readdir(dirp))) {
+ size_t dirent_len = strlen(dirent->d_name);
+ const char *p;
+
+ /* match the prefix */
+ if (strncmp(dirent->d_name, prefix, prefix_len) != 0)
+ continue;
+ /* match the suffix */
+ if (suffix) {
+ p = dirent->d_name + dirent_len - suffix_len;
+ if (p < dirent->d_name || strcmp(p, suffix) != 0)
+ continue;
+ }
+
+ /* make a full path and add it to the module array */
+ if (len + dirent_len + 1 <= sizeof(path)) {
+ strcpy(path + len, dirent->d_name);
+ _eglAddModule(path);
+ }
+ }
+
+ closedir(dirp);
+
+ return EGL_TRUE;
+#else /* _EGL_OS_UNIX */
+ /* stop immediately */
return EGL_FALSE;
+#endif
}
/**
- * Run the preload function on each driver directory and return the number of
- * drivers loaded.
+ * Run the callback function on each driver directory.
*
* The process may end prematurely if the callback function returns false.
*/
-static EGLint
+static void
_eglPreloadForEach(const char *search_path,
EGLBoolean (*loader)(const char *, size_t, void *),
void *loader_data)
{
const char *cur, *next;
size_t len;
- EGLint num_drivers = _eglGlobal.NumDrivers;
cur = search_path;
while (cur) {
@@ -313,8 +396,6 @@ _eglPreloadForEach(const char *search_path,
cur = (next) ? next + 1 : NULL;
}
-
- return (_eglGlobal.NumDrivers - num_drivers);
}
@@ -359,12 +440,12 @@ _eglGetSearchPath(void)
/**
- * Preload a user driver.
+ * Add the user driver to the module array.
*
- * A user driver can be specified by EGL_DRIVER.
+ * The user driver is specified by EGL_DRIVER.
*/
-static EGLBoolean
-_eglPreloadUserDriver(void)
+static void
+_eglAddUserDriver(void)
{
const char *search_path = _eglGetSearchPath();
char *env;
@@ -380,107 +461,206 @@ _eglPreloadUserDriver(void)
}
}
#endif /* _EGL_OS_UNIX */
- if (!env)
- return EGL_FALSE;
+ if (env)
+ _eglPreloadForEach(search_path, _eglLoaderFile, (void *) env);
+}
- if (!_eglPreloadForEach(search_path, _eglLoaderFile, (void *) env)) {
- _eglLog(_EGL_WARNING, "EGL_DRIVER is set to an invalid driver");
- return EGL_FALSE;
+
+/**
+ * Add default drivers to the module array.
+ */
+static void
+_eglAddDefaultDrivers(void)
+{
+ const char *search_path = _eglGetSearchPath();
+ EGLint i;
+#if defined(_EGL_OS_WINDOWS)
+ const char *DefaultDriverNames[] = {
+ "egl_gallium"
+ };
+#elif defined(_EGL_OS_UNIX)
+ const char *DefaultDriverNames[] = {
+ "egl_gallium",
+ "egl_dri2",
+ "egl_glx"
+ };
+#endif
+
+ for (i = 0; i < ARRAY_SIZE(DefaultDriverNames); i++) {
+ void *name = (void *) DefaultDriverNames[i];
+ _eglPreloadForEach(search_path, _eglLoaderFile, name);
}
+}
- return EGL_TRUE;
+
+/**
+ * Add drivers to the module array. Drivers will be loaded as they are matched
+ * to displays.
+ */
+static EGLBoolean
+_eglAddDrivers(void)
+{
+ if (_eglModules)
+ return EGL_TRUE;
+
+ /* the order here decides the priorities of the drivers */
+ _eglAddUserDriver();
+ _eglAddDefaultDrivers();
+ _eglPreloadForEach(_eglGetSearchPath(), _eglLoaderPattern, (void *) "egl_");
+
+ return (_eglModules != NULL);
}
/**
- * Preload drivers.
+ * Match a display to a driver. The display is initialized unless use_probe is
+ * true.
*
- * This function loads the driver modules and creates the corresponding
- * _EGLDriver objects.
+ * The matching is done by finding the first driver that can initialize the
+ * display, or when use_probe is true, the driver with highest score.
*/
-EGLBoolean
-_eglPreloadDrivers(void)
+_EGLDriver *
+_eglMatchDriver(_EGLDisplay *dpy, EGLBoolean use_probe)
{
- EGLBoolean loaded;
+ _EGLModule *mod;
+ _EGLDriver *best_drv = NULL;
+ EGLint best_score = 0;
+ EGLint major, minor, i;
- /* protect the preloading process */
- _eglLockMutex(_eglGlobal.Mutex);
+ _eglLockMutex(&_eglModuleMutex);
- /* already preloaded */
- if (_eglGlobal.NumDrivers) {
- _eglUnlockMutex(_eglGlobal.Mutex);
- return EGL_TRUE;
+ if (!_eglAddDrivers()) {
+ _eglUnlockMutex(&_eglModuleMutex);
+ return EGL_FALSE;
}
- loaded = _eglPreloadUserDriver();
+ /* match the loaded modules */
+ for (i = 0; i < _eglModules->Size; i++) {
+ mod = (_EGLModule *) _eglModules->Elements[i];
+ if (!mod->Driver)
+ break;
- _eglUnlockMutex(_eglGlobal.Mutex);
+ if (use_probe) {
+ EGLint score = (mod->Driver->Probe) ?
+ mod->Driver->Probe(mod->Driver, dpy) : 1;
+ if (score > best_score) {
+ best_drv = mod->Driver;
+ best_score = score;
+ }
+ }
+ else {
+ if (mod->Driver->API.Initialize(mod->Driver, dpy, &major, &minor)) {
+ best_drv = mod->Driver;
+ best_score = 100;
+ }
+ }
+ /* perfect match */
+ if (best_score >= 100)
+ break;
+ }
- return loaded;
-}
+ /* load more modules */
+ if (!best_drv) {
+ EGLint first_unloaded = i;
-/**
- * Unload preloaded drivers.
- */
-void
-_eglUnloadDrivers(void)
-{
-#if defined(_EGL_OS_UNIX)
- EGLint i;
+ while (i < _eglModules->Size) {
+ mod = (_EGLModule *) _eglModules->Elements[i];
+ assert(!mod->Driver);
- /* this is called at atexit time */
- for (i = 0; i < _eglGlobal.NumDrivers; i++) {
- _EGLDriver *drv = _eglGlobal.Drivers[i];
- lib_handle handle = drv->LibHandle;
-
- if (drv->Path)
- free((char *) drv->Path);
- if (drv->Args)
- free((char *) drv->Args);
-
- /* destroy driver */
- if (drv->Unload)
- drv->Unload(drv);
-
- if (handle)
- close_library(handle);
- _eglGlobal.Drivers[i] = NULL;
+ if (!_eglLoadModule(mod)) {
+ /* remove invalid modules */
+ _eglEraseArray(_eglModules, i, _eglFreeModule);
+ continue;
+ }
+
+ if (use_probe) {
+ best_score = (mod->Driver->Probe) ?
+ mod->Driver->Probe(mod->Driver, dpy) : 1;
+ }
+ else {
+ if (mod->Driver->API.Initialize(mod->Driver, dpy, &major, &minor))
+ best_score = 100;
+ }
+
+ if (best_score > 0) {
+ best_drv = mod->Driver;
+ /* loaded modules come before unloaded ones */
+ if (first_unloaded != i) {
+ void *tmp = _eglModules->Elements[i];
+ _eglModules->Elements[i] =
+ _eglModules->Elements[first_unloaded];
+ _eglModules->Elements[first_unloaded] = tmp;
+ }
+ break;
+ }
+ else {
+ _eglUnloadModule(mod);
+ i++;
+ }
+ }
}
- _eglGlobal.NumDrivers = 0;
-#elif defined(_EGL_OS_WINDOWS)
- /* XXX Windows unloads DLLs before atexit */
-#endif
+ _eglUnlockMutex(&_eglModuleMutex);
+
+ if (best_drv) {
+ _eglLog(_EGL_DEBUG, "the best driver is %s (score %d)",
+ best_drv->Name, best_score);
+ if (!use_probe) {
+ dpy->Driver = best_drv;
+ dpy->Initialized = EGL_TRUE;
+ dpy->APImajor = major;
+ dpy->APIminor = minor;
+ }
+ }
+
+ return best_drv;
}
-_EGLDriver *
-_eglLoadDefaultDriver(EGLDisplay dpy, EGLint *major, EGLint *minor)
+
+__eglMustCastToProperFunctionPointerType
+_eglGetDriverProc(const char *procname)
{
- _EGLDriver *drv = NULL;
- EGLBoolean ok;
- int i;
+ EGLint i;
+ _EGLProc proc = NULL;
+
+ if (!_eglModules) {
+ /* load the driver for the default display */
+ EGLDisplay egldpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ _EGLDisplay *dpy = _eglLookupDisplay(egldpy);
+ if (!dpy || !_eglMatchDriver(dpy, EGL_TRUE))
+ return NULL;
+ }
- _eglLockMutex(_eglGlobal.Mutex);
+ for (i = 0; i < _eglModules->Size; i++) {
+ _EGLModule *mod = (_EGLModule *) _eglModules->Elements[i];
- for (i = 0; i < ARRAY_SIZE(DefaultDriverNames); i++) {
- _eglPreloadForEach(_eglGetSearchPath(),
- _eglLoaderFile, (void *) DefaultDriverNames[i]);
- if (_eglGlobal.NumDrivers == 0)
- continue;
- drv = _eglGlobal.Drivers[0];
-
- _eglUnlockMutex(_eglGlobal.Mutex);
- ok = drv->API.Initialize(drv, dpy, major, minor);
- _eglLockMutex(_eglGlobal.Mutex);
- if (ok)
+ if (!mod->Driver)
+ break;
+ proc = mod->Driver->API.GetProcAddress(mod->Driver, procname);
+ if (proc)
break;
-
- _eglUnloadDrivers();
}
- _eglUnlockMutex(_eglGlobal.Mutex);
+ return proc;
+}
+
- return _eglGlobal.NumDrivers > 0 ? drv : NULL;
+/**
+ * Unload all drivers.
+ */
+void
+_eglUnloadDrivers(void)
+{
+ /* this is called at atexit time */
+ if (_eglModules) {
+#if defined(_EGL_OS_UNIX)
+ _eglDestroyArray(_eglModules, _eglFreeModule);
+#elif defined(_EGL_OS_WINDOWS)
+ /* XXX Windows unloads DLLs before atexit */
+ _eglDestroyArray(_eglModules, NULL);
+#endif
+ _eglModules = NULL;
+ }
}
diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h
index 711de8ad205..c618feb6b02 100644
--- a/src/egl/main/egldriver.h
+++ b/src/egl/main/egldriver.h
@@ -41,10 +41,6 @@ typedef _EGLDriver *(*_EGLMain_t)(const char *args);
*/
struct _egl_driver
{
- void *LibHandle; /**< dlopen handle */
- const char *Path; /**< path to this driver */
- const char *Args; /**< args to load this driver */
-
const char *Name; /**< name of this driver */
/**
@@ -73,21 +69,17 @@ _eglMain(const char *args);
extern _EGLDriver *
-_eglMatchDriver(_EGLDisplay *dpy);
+_eglMatchDriver(_EGLDisplay *dpy, EGLBoolean probe_only);
-extern EGLBoolean
-_eglPreloadDrivers(void);
+extern __eglMustCastToProperFunctionPointerType
+_eglGetDriverProc(const char *procname);
extern void
_eglUnloadDrivers(void);
-extern _EGLDriver *
-_eglLoadDefaultDriver(EGLDisplay dpy, EGLint *major, EGLint *minor);
-
-
PUBLIC void
_eglInitDriverFallbacks(_EGLDriver *drv);
diff --git a/src/egl/main/eglglobals.c b/src/egl/main/eglglobals.c
index e63819e08a2..725a25eca63 100644
--- a/src/egl/main/eglglobals.c
+++ b/src/egl/main/eglglobals.c
@@ -12,8 +12,6 @@ struct _egl_global _eglGlobal =
&_eglGlobalMutex, /* Mutex */
NULL, /* DisplayList */
1, /* FreeScreenHandle */
- 0, /* NumDrivers */
- { NULL }, /* Drivers */
2, /* NumAtExitCalls */
{
/* default AtExitCalls, called in reverse order */
diff --git a/src/egl/main/eglglobals.h b/src/egl/main/eglglobals.h
index 43688980208..e8bf5416e2a 100644
--- a/src/egl/main/eglglobals.h
+++ b/src/egl/main/eglglobals.h
@@ -18,10 +18,6 @@ struct _egl_global
EGLScreenMESA FreeScreenHandle;
- /* these never change after preloading */
- EGLint NumDrivers;
- _EGLDriver *Drivers[10];
-
EGLint NumAtExitCalls;
void (*AtExitCalls[10])(void);
};