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authorBrian Paul <[email protected]>2006-05-14 15:56:07 +0000
committerBrian Paul <[email protected]>2006-05-14 15:56:07 +0000
commited875a4cb3cf194637d696b2660b98fdc3b95b0f (patch)
tree6309370fab091130c452bce8a4288f10511b9e33
parentad7805dfee27fc8e5dd6f86609c68f1ff2fe42d2 (diff)
fix typo, remove dead code
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index d88a55056f9..190bbf8c76b 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -702,7 +702,7 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
/**
- * Allocate a new renderbuffer tpo describe the user-provided color buffer.
+ * Allocate a new renderbuffer to describe the user-provided color buffer.
*/
static struct gl_renderbuffer *
new_osmesa_renderbuffer(GLenum format)
@@ -1195,7 +1195,6 @@ OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height,
rb = c->gl_buffer->Attachment[BUFFER_DEPTH].Renderbuffer;
if (!rb || !rb->Data) {
- /*if ((!c->gl_buffer) || (!c->gl_buffer->DepthBuffer)) {*/
*width = 0;
*height = 0;
*bytesPerValue = 0;