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authorIan Romanick <[email protected]>2012-12-06 14:57:01 -0800
committerKenneth Graunke <[email protected]>2013-01-08 13:09:31 -0800
commited3f237e09a42bdb55afb58d1536affad9000d76 (patch)
treeb4d3efeb27e943aa9e8330c87ff24c76d3948ad6
parenta5265f7536538ca9af770ef90262c836a324dbc0 (diff)
glsl: Don't add structure fields to the symbol table
I erroneously added this back in January 2011 in commit 88421589. Looking at the commit message, I have no idea why I added it. It only added non-array structure fields to the symbol table, so array structure fields are treated correctly. Fixes piglit tests structure-and-field-have-same-name.vert and structure-and-field-have-same-name-nested.vert. It should also fix WebGL conformance tests shader-with-non-reserved-words. NOTE: This is a candidate for the stable release branches. Signed-off-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=57622 Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/glsl/glsl_parser.yy1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index d8494667bf2..88aae64d424 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -1542,7 +1542,6 @@ struct_declarator:
void *ctx = state;
$$ = new(ctx) ast_declaration($1, false, NULL, NULL);
$$->set_location(yylloc);
- state->symbols->add_variable(new(state) ir_variable(NULL, $1, ir_var_auto));
}
| any_identifier '[' constant_expression ']'
{