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author | Ian Romanick <[email protected]> | 2011-01-20 12:05:14 -0800 |
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committer | Ian Romanick <[email protected]> | 2011-01-20 13:35:59 -0800 |
commit | dde3270c19143b42a55a93e1e85bb24194462671 (patch) | |
tree | 85a309db65193d83028691cfa2b3aa7d4bc5d6a0 | |
parent | 37233f1ee0213a224611788bbab38840ba9f8308 (diff) |
mesa: Connect glGetShaderPrecisionFormat into the dispatch table
-rw-r--r-- | src/mesa/main/shaderapi.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index e831175235e..a5e90d7cbd1 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -1924,6 +1924,7 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec) /* GL_ARB_ES2_compatibility */ SET_ReleaseShaderCompiler(exec, _mesa_ReleaseShaderCompiler); + SET_GetShaderPrecisionFormat(exec, _mesa_GetShaderPrecisionFormat); #endif /* FEATURE_GL */ } |