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authorBrian Paul <[email protected]>2011-01-24 19:38:52 -0700
committerBrian Paul <[email protected]>2011-01-24 19:38:52 -0700
commitd30156525f869d11445575767298900fb6121c6a (patch)
tree0c4cd6a5721ee443c0a43962996dfc1901291b5f
parent62c66b34303303e6786652efa611a100ae64439a (diff)
mesa: add red, red/green formats in _mesa_base_fbo_format()
-rw-r--r--src/mesa/main/fbobject.c12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 17b768dc847..2fe84754b13 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -390,6 +390,8 @@ _mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE:
case GL_INTENSITY:
+ case GL_RED:
+ case GL_RG:
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED;
return;
default:
@@ -1075,7 +1077,15 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
return GL_DEPTH_STENCIL_EXT;
else
return 0;
- /* XXX add floating point formats eventually */
+ case GL_RED:
+ case GL_R8:
+ case GL_R16:
+ return ctx->Extensions.ARB_texture_rg ? GL_RED : 0;
+ case GL_RG:
+ case GL_RG8:
+ case GL_RG16:
+ return ctx->Extensions.ARB_texture_rg ? GL_RG : 0;
+ /* XXX add floating point and integer formats eventually */
default:
return 0;
}