diff options
author | Ian Romanick <[email protected]> | 2014-10-20 15:03:06 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2014-10-24 19:54:39 -0700 |
commit | cfe195f9016be08cdb6b81a0361e7aa7c9f87c56 (patch) | |
tree | 9c8ae4067e4ec9a1067c732a478bbae9daeba3f7 | |
parent | edcba62655635e0c1d355e5e3f7c24e895d34005 (diff) |
mesa: Remove context parameter from _mesa_init_shader_program
Silences:
../../src/mesa/main/shaderobj.c: In function '_mesa_init_shader_program':
../../src/mesa/main/shaderobj.c:239:46: warning: unused parameter 'ctx' [-Wunused-parameter]
For now, this adds a couple other unused parameter warnings, but future
patches will clean those up.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/main/shaderobj.c | 4 | ||||
-rw-r--r-- | src/mesa/main/shaderobj.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index 15c736e4fc5..e703d42738f 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -236,7 +236,7 @@ _mesa_reference_shader_program(struct gl_context *ctx, } void -_mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog) +_mesa_init_shader_program(struct gl_shader_program *prog) { prog->Type = GL_SHADER_PROGRAM_MESA; prog->RefCount = 1; @@ -267,7 +267,7 @@ _mesa_new_shader_program(struct gl_context *ctx, GLuint name) shProg = rzalloc(NULL, struct gl_shader_program); if (shProg) { shProg->Name = name; - _mesa_init_shader_program(ctx, shProg); + _mesa_init_shader_program(shProg); } return shProg; } diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h index be1e44e8d5a..6285941b425 100644 --- a/src/mesa/main/shaderobj.h +++ b/src/mesa/main/shaderobj.h @@ -72,7 +72,7 @@ extern struct gl_shader * _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type); extern void -_mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog); +_mesa_init_shader_program(struct gl_shader_program *prog); extern struct gl_shader_program * _mesa_lookup_shader_program(struct gl_context *ctx, GLuint name); |