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authorCarl Worth <[email protected]>2014-09-03 14:18:18 -0700
committerCarl Worth <[email protected]>2014-09-03 18:37:02 -0700
commitc35f14f36880eb20f5e54480444e343520e9bec5 (patch)
tree860639f711be92e6ee031b005ac0284320c91d39
parent96ce065db46d11f5ad6423f4a522f3e92153b3cf (diff)
Eliminate several cases of multiplication in arguments to calloc
In commit 32f2fd1c5d6088692551c80352b7d6fa35b0cd09, several calls to _mesa_calloc(x) were replaced with calls to calloc(1, x). This is strictly equivalent to what the code was doing previously. But for cases where "x" involves multiplication, now that we are explicitly using the two-argument calloc, we can do one step better and replace: calloc(1, A * B); with: calloc(A, B); The advantage of the latter is that calloc will detect any overflow that would have resulted from the multiplication and will fail the allocation, (whereas the former would return a small allocation). So this fix can change potentially exploitable buffer overruns into segmentation faults. Reviewed-by: Matt Turner <[email protected]>
-rw-r--r--src/gallium/drivers/freedreno/a2xx/ir-a2xx.c2
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3.c2
-rw-r--r--src/gallium/drivers/r600/r600_asm.c2
-rw-r--r--src/mapi/glapi/gen/gl_gentable.py2
-rw-r--r--src/mesa/drivers/dri/common/utils.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_cache.c4
-rw-r--r--src/mesa/main/atifragshader.c8
-rw-r--r--src/mesa/program/prog_instruction.c2
-rw-r--r--src/mesa/program/prog_optimize.c6
-rw-r--r--src/mesa/program/prog_parameter.c2
-rw-r--r--src/mesa/vbo/vbo_exec_array.c2
11 files changed, 17 insertions, 17 deletions
diff --git a/src/gallium/drivers/freedreno/a2xx/ir-a2xx.c b/src/gallium/drivers/freedreno/a2xx/ir-a2xx.c
index 18afba8a5a3..cff5a27fce0 100644
--- a/src/gallium/drivers/freedreno/a2xx/ir-a2xx.c
+++ b/src/gallium/drivers/freedreno/a2xx/ir-a2xx.c
@@ -146,7 +146,7 @@ void * ir2_shader_assemble(struct ir2_shader *shader, struct ir2_shader_info *in
goto fail;
}
- ptr = dwords = calloc(1, 4 * info->sizedwords);
+ ptr = dwords = calloc(4, info->sizedwords);
/* second pass, emit CF program in pairs: */
for (i = 0; i < shader->cfs_count; i += 2) {
diff --git a/src/gallium/drivers/freedreno/ir3/ir3.c b/src/gallium/drivers/freedreno/ir3/ir3.c
index ea2a9251b28..3da10fb81e3 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3.c
@@ -554,7 +554,7 @@ void * ir3_assemble(struct ir3 *shader, struct ir3_info *info)
*/
info->sizedwords = 2 * align(shader->instrs_count, 4);
- ptr = dwords = calloc(1, 4 * info->sizedwords);
+ ptr = dwords = calloc(4, info->sizedwords);
for (i = 0; i < shader->instrs_count; i++) {
struct ir3_instruction *instr = shader->instrs[i];
diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c
index 4da918c9f31..8aa69b506a7 100644
--- a/src/gallium/drivers/r600/r600_asm.c
+++ b/src/gallium/drivers/r600/r600_asm.c
@@ -1590,7 +1590,7 @@ int r600_bytecode_build(struct r600_bytecode *bc)
bc->ndw = cf->addr + cf->ndw;
}
free(bc->bytecode);
- bc->bytecode = calloc(1, bc->ndw * 4);
+ bc->bytecode = calloc(4, bc->ndw);
if (bc->bytecode == NULL)
return -ENOMEM;
LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) {
diff --git a/src/mapi/glapi/gen/gl_gentable.py b/src/mapi/glapi/gen/gl_gentable.py
index 7577b66a61b..ce9af99d50c 100644
--- a/src/mapi/glapi/gen/gl_gentable.py
+++ b/src/mapi/glapi/gen/gl_gentable.py
@@ -113,7 +113,7 @@ __glapi_gentable_set_remaining_noop(struct _glapi_table *disp) {
struct _glapi_table *
_glapi_create_table_from_handle(void *handle, const char *symbol_prefix) {
- struct _glapi_table *disp = calloc(1, _glapi_get_dispatch_table_size() * sizeof(_glapi_proc));
+ struct _glapi_table *disp = calloc(_glapi_get_dispatch_table_size(), sizeof(_glapi_proc));
char symboln[512];
if(!disp)
diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c
index e0b3db8cf14..f2e63c0b98c 100644
--- a/src/mesa/drivers/dri/common/utils.c
+++ b/src/mesa/drivers/dri/common/utils.c
@@ -238,7 +238,7 @@ driCreateConfigs(mesa_format format,
is_srgb = _mesa_get_format_color_encoding(format) == GL_SRGB;
num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes;
- configs = calloc(1, (num_modes + 1) * sizeof *configs);
+ configs = calloc(num_modes + 1, sizeof *configs);
if (configs == NULL)
return NULL;
diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c
index 19079c8b2cc..bb5047ea4d6 100644
--- a/src/mesa/drivers/dri/i965/brw_state_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_state_cache.c
@@ -115,7 +115,7 @@ rehash(struct brw_cache *cache)
GLuint size, i;
size = cache->size * 3;
- items = calloc(1, size * sizeof(*items));
+ items = calloc(size, sizeof(*items));
for (i = 0; i < cache->size; i++)
for (c = cache->items[i]; c; c = next) {
@@ -334,7 +334,7 @@ brw_init_caches(struct brw_context *brw)
cache->size = 7;
cache->n_items = 0;
cache->items =
- calloc(1, cache->size * sizeof(struct brw_cache_item *));
+ calloc(cache->size, sizeof(struct brw_cache_item *));
cache->bo = drm_intel_bo_alloc(brw->bufmgr,
"program cache",
diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c
index 7077c96f1e3..1eab7731aea 100644
--- a/src/mesa/main/atifragshader.c
+++ b/src/mesa/main/atifragshader.c
@@ -325,11 +325,11 @@ _mesa_BeginFragmentShaderATI(void)
a start */
for (i = 0; i < MAX_NUM_PASSES_ATI; i++) {
ctx->ATIFragmentShader.Current->Instructions[i] =
- calloc(1, sizeof(struct atifs_instruction) *
- (MAX_NUM_INSTRUCTIONS_PER_PASS_ATI));
+ calloc(sizeof(struct atifs_instruction),
+ MAX_NUM_INSTRUCTIONS_PER_PASS_ATI);
ctx->ATIFragmentShader.Current->SetupInst[i] =
- calloc(1, sizeof(struct atifs_setupinst) *
- (MAX_NUM_FRAGMENT_REGISTERS_ATI));
+ calloc(sizeof(struct atifs_setupinst),
+ MAX_NUM_FRAGMENT_REGISTERS_ATI);
}
/* can't rely on calloc for initialization as it's possible to redefine a shader (?) */
diff --git a/src/mesa/program/prog_instruction.c b/src/mesa/program/prog_instruction.c
index dcfedb77bdd..dc0a5109f88 100644
--- a/src/mesa/program/prog_instruction.c
+++ b/src/mesa/program/prog_instruction.c
@@ -70,7 +70,7 @@ struct prog_instruction *
_mesa_alloc_instructions(GLuint numInst)
{
return
- calloc(1, numInst * sizeof(struct prog_instruction));
+ calloc(numInst, sizeof(struct prog_instruction));
}
diff --git a/src/mesa/program/prog_optimize.c b/src/mesa/program/prog_optimize.c
index 6153f5e2cf5..08c1c3046e7 100644
--- a/src/mesa/program/prog_optimize.c
+++ b/src/mesa/program/prog_optimize.c
@@ -260,7 +260,7 @@ _mesa_remove_dead_code_global(struct gl_program *prog)
}
removeInst =
- calloc(1, prog->NumInstructions * sizeof(GLboolean));
+ calloc(prog->NumInstructions, sizeof(GLboolean));
/* Determine which temps are read and written */
for (i = 0; i < prog->NumInstructions; i++) {
@@ -602,7 +602,7 @@ _mesa_remove_dead_code_local(struct gl_program *prog)
GLuint i, arg, rem = 0;
removeInst =
- calloc(1, prog->NumInstructions * sizeof(GLboolean));
+ calloc(prog->NumInstructions, sizeof(GLboolean));
for (i = 0; i < prog->NumInstructions; i++) {
const struct prog_instruction *inst = prog->Instructions + i;
@@ -743,7 +743,7 @@ _mesa_remove_extra_moves(struct gl_program *prog)
}
removeInst =
- calloc(1, prog->NumInstructions * sizeof(GLboolean));
+ calloc(prog->NumInstructions, sizeof(GLboolean));
/*
* Look for sequences such as this:
diff --git a/src/mesa/program/prog_parameter.c b/src/mesa/program/prog_parameter.c
index 54531d2550d..f43deba0b6d 100644
--- a/src/mesa/program/prog_parameter.c
+++ b/src/mesa/program/prog_parameter.c
@@ -54,7 +54,7 @@ _mesa_new_parameter_list_sized(unsigned size)
/* alloc arrays */
p->Parameters = (struct gl_program_parameter *)
- calloc(1, size * sizeof(struct gl_program_parameter));
+ calloc(size, sizeof(struct gl_program_parameter));
p->ParameterValues = (gl_constant_value (*)[4])
_mesa_align_malloc(size * 4 *sizeof(gl_constant_value), 16);
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 3f7058da15a..22557e16844 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -1313,7 +1313,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
if (primcount == 0)
return;
- prim = calloc(1, primcount * sizeof(*prim));
+ prim = calloc(primcount, sizeof(*prim));
if (prim == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements");
return;